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We're Getting Old - and is WotC Accounting For That?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6204621" data-attributes="member: 1165"><p>My current D&D group was founded at university, and pretty much every new member (but two) were recruited from the "Facebook pool" of people we knew back then. (We didn't actually use Facebook to recruit them though.) A couple of members came from another group that used Meetup to get together.</p><p></p><p>Most of use are in our early 30s and most started with 3rd Edition. (I'm an older member, though still in my 30s, and started with 2e in high school.)</p><p></p><p></p><p></p><p>Playing doesn't take a whole lot of prep, or at least it shouldn't. (I blame the glut of splatbooks, and enablers such as Character Builders, for why some players think this. I can play 4e without a Character Builder.)</p><p></p><p>But I agree that DMing takes a lot of prep. As a result, most players don't want to be DMs, and many that do get burned out due to prep. I got burned out of 3rd Edition about 7 years ago (I ran about two years of d20 Modern), and a DM more enthusiastic got burned out by Pathfinder pretty recently, and is now thinking of running 13th Age instead. I wonder how many groups either didn't start, or fell apart, due to a lack of DMs.</p><p></p><p>A loose style doesn't suit our group. Quite a few members of the group are not aware of this. I groan and avoid all attempts at sandboxes now, because we just aren't able to handle it. Too much free wheeling (say, in combat) at the table simply satisfies the more argumentative players over other players. D&D Next wouldn't suit us, and neither would an OSR game, at least not without clear rules to put a stop to arguments.</p><p></p><p>I've never seen a D&D mentoring program. I'm pretty sure I've been the oldest member, or tied with that, in every D&D group I've ever been in. Even the very first one, we were all in the same grade.</p><p></p><p></p><p></p><p>I doubt that. I haven't seen a WotC survey in ages. I fairly recently bought Heroes of the F(whichever was the first of them) and both Monster Vaults and didn't see any surveys in them. (If there was a stub saying "email your thoughts to here" then I blatantly didn't see them).</p><p></p><p>Lots of people (even in my group) use the offline Character Builder, and while we have core rules (PH1, Rules Compendium, Essentials 1) I doubt anyone who isn't DMing 4e in my group has ever looked at them. WotC has no idea who these players are, how old they are, what they really want from a game, etc.</p><p></p><p>For Pathfinder (when we had a DM running it) we just had one copy of the Pathfinder core rules. I used the PSRD, and by the end several players were using the Pathfinder character builder. I doubt Paizo knows how many players we have, or even the age of the DM.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6204621, member: 1165"] My current D&D group was founded at university, and pretty much every new member (but two) were recruited from the "Facebook pool" of people we knew back then. (We didn't actually use Facebook to recruit them though.) A couple of members came from another group that used Meetup to get together. Most of use are in our early 30s and most started with 3rd Edition. (I'm an older member, though still in my 30s, and started with 2e in high school.) Playing doesn't take a whole lot of prep, or at least it shouldn't. (I blame the glut of splatbooks, and enablers such as Character Builders, for why some players think this. I can play 4e without a Character Builder.) But I agree that DMing takes a lot of prep. As a result, most players don't want to be DMs, and many that do get burned out due to prep. I got burned out of 3rd Edition about 7 years ago (I ran about two years of d20 Modern), and a DM more enthusiastic got burned out by Pathfinder pretty recently, and is now thinking of running 13th Age instead. I wonder how many groups either didn't start, or fell apart, due to a lack of DMs. A loose style doesn't suit our group. Quite a few members of the group are not aware of this. I groan and avoid all attempts at sandboxes now, because we just aren't able to handle it. Too much free wheeling (say, in combat) at the table simply satisfies the more argumentative players over other players. D&D Next wouldn't suit us, and neither would an OSR game, at least not without clear rules to put a stop to arguments. I've never seen a D&D mentoring program. I'm pretty sure I've been the oldest member, or tied with that, in every D&D group I've ever been in. Even the very first one, we were all in the same grade. I doubt that. I haven't seen a WotC survey in ages. I fairly recently bought Heroes of the F(whichever was the first of them) and both Monster Vaults and didn't see any surveys in them. (If there was a stub saying "email your thoughts to here" then I blatantly didn't see them). Lots of people (even in my group) use the offline Character Builder, and while we have core rules (PH1, Rules Compendium, Essentials 1) I doubt anyone who isn't DMing 4e in my group has ever looked at them. WotC has no idea who these players are, how old they are, what they really want from a game, etc. For Pathfinder (when we had a DM running it) we just had one copy of the Pathfinder core rules. I used the PSRD, and by the end several players were using the Pathfinder character builder. I doubt Paizo knows how many players we have, or even the age of the DM. [/QUOTE]
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