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We're Getting Old - and is WotC Accounting For That?
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<blockquote data-quote="joethelawyer" data-source="post: 6207807" data-attributes="member: 55764"><p>The OSR has been a bigger influence out there than I think many people realize. I think the link I will provide below, as well as the pdf attachment will show that, by detailing the variant game systems that have been created under the OSR umbrella, broadly speaking. They are mostly old school dnd game clones or variants. A lot of OSR types are consulting for WOTC now, adding their points of view. Plus Mearls has made posts in the past stating that he is taking it back somewhat to the roots of the game, to paraphrase a lot of <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> he said in the past. </p><p></p><p>I don't think what WOTC needs is a great system as much as great modules that a DM can run under any system of DnD, past or present (though I realize that would be difficult with 4e, owing to how different things are under that system). </p><p></p><p>That being said, I have no idea how 5e will turn out as a system. Let's face reality, far more people will find a way to download the thing to check it out than will buy it. That being said, as long as it isn't too radical from 1-3e, and you have conversions or can convert on your own easily enough any adventures published for 5e to all or mostly all of the older systems, they will do well. </p><p></p><p>I think Paizo took the right route to concentrate on the modules for the $, not the system. If 5e has a good OGL and people can write modules for it while at the same time writing a module for all older systems, it would be fantastic for everyone involved. All of a sudden the OSR types as well as 5e types and 3e types can all be buying the stuff they put out</p><p></p><p>To the extent they focus on system and exclusivity and a restrictive OGL they will fail in the long run, IMHO. I just wonder if they got rid of or pushed out all the good module writers so they either work for or freelance for Paizo now and write adventure paths. I wonder if it's too late.</p><p></p><p>Here's the link mentioned above. Check out the pdf attached to the post too.</p><p></p><p><a href="http://greysix.weebly.com/dd-retroclones.html" target="_blank">http://greysix.weebly.com/dd-retroclones.html</a></p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="joethelawyer, post: 6207807, member: 55764"] The OSR has been a bigger influence out there than I think many people realize. I think the link I will provide below, as well as the pdf attachment will show that, by detailing the variant game systems that have been created under the OSR umbrella, broadly speaking. They are mostly old school dnd game clones or variants. A lot of OSR types are consulting for WOTC now, adding their points of view. Plus Mearls has made posts in the past stating that he is taking it back somewhat to the roots of the game, to paraphrase a lot of :):):):) he said in the past. I don't think what WOTC needs is a great system as much as great modules that a DM can run under any system of DnD, past or present (though I realize that would be difficult with 4e, owing to how different things are under that system). That being said, I have no idea how 5e will turn out as a system. Let's face reality, far more people will find a way to download the thing to check it out than will buy it. That being said, as long as it isn't too radical from 1-3e, and you have conversions or can convert on your own easily enough any adventures published for 5e to all or mostly all of the older systems, they will do well. I think Paizo took the right route to concentrate on the modules for the $, not the system. If 5e has a good OGL and people can write modules for it while at the same time writing a module for all older systems, it would be fantastic for everyone involved. All of a sudden the OSR types as well as 5e types and 3e types can all be buying the stuff they put out To the extent they focus on system and exclusivity and a restrictive OGL they will fail in the long run, IMHO. I just wonder if they got rid of or pushed out all the good module writers so they either work for or freelance for Paizo now and write adventure paths. I wonder if it's too late. Here's the link mentioned above. Check out the pdf attached to the post too. [url]http://greysix.weebly.com/dd-retroclones.html[/url] Later [/QUOTE]
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