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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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<blockquote data-quote="sullivan" data-source="post: 2134741" data-attributes="member: 28152"><p>My rule of thumb is that if you, the player, have an overwhelming fear of the PC dieing then it's time for the PC to retire.</p><p> </p><p>Sure the Sorcerer (you misread cmanos, it's not the Knight) may have an uneasy feeling about this adventure, call it PC intuition. But I'm sure he knows someone that can fill in for him in the part. </p><p> </p><p>I'd be inclined also to say "Play the Sor, play another character, or don't play.", with the proviso that if he plays another character he not play it recklessly in a way that weakens the party and thus endangers the other PCs. The devious side of me likes the Rakshasa idea, perfect fit for subbing in for a Sorcerer with how Sor levels stack with the base Rak. Hell, the Sor could hire the Rak to stand in for him without the rest of the party knowing (except for you, i guess). Under contract the Rak could be compelled to [mostly] look out for party safety and goals, or DM magic could slap a Helm of Opposite Alignment on him. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p> </p><p>Either that or postpone the adventure long enough that the Sorcerer can make himself into a Lich and stash away his little box of life somewhere safe, thus increasing his odds of surviving even a total party "kill".</p><p> </p><p>YMMV depending on player group dynamics.</p></blockquote><p></p>
[QUOTE="sullivan, post: 2134741, member: 28152"] My rule of thumb is that if you, the player, have an overwhelming fear of the PC dieing then it's time for the PC to retire. Sure the Sorcerer (you misread cmanos, it's not the Knight) may have an uneasy feeling about this adventure, call it PC intuition. But I'm sure he knows someone that can fill in for him in the part. I'd be inclined also to say "Play the Sor, play another character, or don't play.", with the proviso that if he plays another character he not play it recklessly in a way that weakens the party and thus endangers the other PCs. The devious side of me likes the Rakshasa idea, perfect fit for subbing in for a Sorcerer with how Sor levels stack with the base Rak. Hell, the Sor could hire the Rak to stand in for him without the rest of the party knowing (except for you, i guess). Under contract the Rak could be compelled to [mostly] look out for party safety and goals, or DM magic could slap a Helm of Opposite Alignment on him. :] Either that or postpone the adventure long enough that the Sorcerer can make himself into a Lich and stash away his little box of life somewhere safe, thus increasing his odds of surviving even a total party "kill". YMMV depending on player group dynamics. [/QUOTE]
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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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