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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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<blockquote data-quote="Tyler Do'Urden" data-source="post: 2135661" data-attributes="member: 4601"><p>Yes, actually, you are doing that.</p><p></p><p>RttToH is a tough module, but not unbeatable. The 2e party I DMed for, back in '99, took the thing out coming off of a high-level Planescape campaign... admittedly they were five twinked-out 18th-20th level PC's with Cohorts wielding practically everything from the Forgotten Realms Books o' Brokenness, enchanted firearms, and a few artifacts... and they had their way with the whole Return...</p><p></p><p>I practically felt sorry of old Acererak... building that dungeon, only to have it massacred by a Dweomerkeeper with a Staff of the Magi, a Cavalier/Enchanter, a Fighter/Necromancer with a +5 Musket and a vorpal sword, and a Crusader of Torm with a holy avenger... not to mention the Sworddancer, Fighter/Shadowmage/Assassin, Paladin-Inquisitor, and Ninja cohorts following them around... so yes, a completely twinked-out party of high school obsessives wielding the entire Player's option series CAN take out the Return to the Tomb of Horrors, even with a rather cruel DM running it.</p><p></p><p>Mere mortals, however... I wouldn't bet on it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Tyler Do'Urden, post: 2135661, member: 4601"] Yes, actually, you are doing that. RttToH is a tough module, but not unbeatable. The 2e party I DMed for, back in '99, took the thing out coming off of a high-level Planescape campaign... admittedly they were five twinked-out 18th-20th level PC's with Cohorts wielding practically everything from the Forgotten Realms Books o' Brokenness, enchanted firearms, and a few artifacts... and they had their way with the whole Return... I practically felt sorry of old Acererak... building that dungeon, only to have it massacred by a Dweomerkeeper with a Staff of the Magi, a Cavalier/Enchanter, a Fighter/Necromancer with a +5 Musket and a vorpal sword, and a Crusader of Torm with a holy avenger... not to mention the Sworddancer, Fighter/Shadowmage/Assassin, Paladin-Inquisitor, and Ninja cohorts following them around... so yes, a completely twinked-out party of high school obsessives wielding the entire Player's option series CAN take out the Return to the Tomb of Horrors, even with a rather cruel DM running it. Mere mortals, however... I wouldn't bet on it. :) [/QUOTE]
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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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