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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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<blockquote data-quote="WizarDru" data-source="post: 2135897" data-attributes="member: 151"><p>I think you need more theories. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I don't think it's unusual for someone who's put a few years worth of weekly time, for example, to feel a little irritated when his character, who he's carefully and skillfully raised from 1st level is thrown into a module with a reputation for being gleefully mean when it comes to not just killing, but utterly, irreversably obliterating characters.</p><p></p><p>That's swell for some characters you made for the game specifically for that module, or dandy if you enjoy that kind of play (such as seen in (contact's) story hour, for example)...but some folks aren't thrilled to hear that all the work is being tossed to the winds for a save-or-die festival of doom. It can be lots of fun, but only with the right players or mindset.</p><p></p><p>The player might be thinking: "<em>I though I was playing in a Conan world, where life is dangerous, not a Clive Barker world were life is imminently close to being over....why'd he bother having any sort of story at all, if he's going to just toss us down a blender and hit the puree button?</em>" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="WizarDru, post: 2135897, member: 151"] I think you need more theories. :) I don't think it's unusual for someone who's put a few years worth of weekly time, for example, to feel a little irritated when his character, who he's carefully and skillfully raised from 1st level is thrown into a module with a reputation for being gleefully mean when it comes to not just killing, but utterly, irreversably obliterating characters. That's swell for some characters you made for the game specifically for that module, or dandy if you enjoy that kind of play (such as seen in (contact's) story hour, for example)...but some folks aren't thrilled to hear that all the work is being tossed to the winds for a save-or-die festival of doom. It can be lots of fun, but only with the right players or mindset. The player might be thinking: "[i]I though I was playing in a Conan world, where life is dangerous, not a Clive Barker world were life is imminently close to being over....why'd he bother having any sort of story at all, if he's going to just toss us down a blender and hit the puree button?[/i]" ;) [/QUOTE]
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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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