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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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<blockquote data-quote="Grue" data-source="post: 2135928" data-attributes="member: 11989"><p>RttToH solidified Bruce Cordell as my favorite game author. I've played it and run it once apiece and it definitely brought me back to when I first started playing as a kid.</p><p></p><p>The general difficulty of the RttToH has been discussed before on the boards... it's a thinking man's dungeon, etc... offhand I can think of at least one epic level cr encounter that will be nigh impossible to spoof without killing the critter (and it's not Acererak himself). Unless your dm really cuts down the power level or just eliminates some of the encounters in his conversion (though doing either I think would definitely take away something from the feel), I probably wouldn't attempt this one until you hit 17th level or so under 3.5e.</p><p></p><p>Having the freaked out player use a one shot character would be the simpliest solution. Though this might remove from the atmosphere somewhat. After all, the player isn't 'anteing up' and has nothing to lose if they make a bad decision or the party flubs a combat (most of the fights in this one can be circumvented though). That being said, this one is rewarding to play (though significantly less if you can't finish it or do it with 'temp' characters).</p></blockquote><p></p>
[QUOTE="Grue, post: 2135928, member: 11989"] RttToH solidified Bruce Cordell as my favorite game author. I've played it and run it once apiece and it definitely brought me back to when I first started playing as a kid. The general difficulty of the RttToH has been discussed before on the boards... it's a thinking man's dungeon, etc... offhand I can think of at least one epic level cr encounter that will be nigh impossible to spoof without killing the critter (and it's not Acererak himself). Unless your dm really cuts down the power level or just eliminates some of the encounters in his conversion (though doing either I think would definitely take away something from the feel), I probably wouldn't attempt this one until you hit 17th level or so under 3.5e. Having the freaked out player use a one shot character would be the simpliest solution. Though this might remove from the atmosphere somewhat. After all, the player isn't 'anteing up' and has nothing to lose if they make a bad decision or the party flubs a combat (most of the fights in this one can be circumvented though). That being said, this one is rewarding to play (though significantly less if you can't finish it or do it with 'temp' characters). [/QUOTE]
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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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