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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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<blockquote data-quote="spectre72" data-source="post: 2185264" data-attributes="member: 18885"><p>IMHO doing this would make TOH worthless.</p><p></p><p>The adventure was never designed to be "Balanced".</p><p></p><p>Personally I am of an opposite opinion on adventures and balance, if a party is adventuring and runs into something they cannot handle then they should run away.</p><p></p><p>So many times I hear people tell me that an encounter wasn't fair.</p><p></p><p>My next question is "why did you attack"?</p><p></p><p>I have ran TOH many times, including a conversion to 3E (several times recently).</p><p></p><p>Every time a TPK.</p><p></p><p>I heard over and over from whining characters "That wasn't a balanced encounter!"</p><p></p><p>I blame 3rd edition for this perception that PC's should never face anything they cannot handle which I think is wrong.</p><p></p><p>There are bad things in the world and sometimes characters who are not ready face them, the smart ones run away.</p><p></p><p>TOH is designed to be a "no win" situation and changing it to be balanced is going to change it to something else entirely.</p><p></p><p>The adventure is designed to kill characters, nothing else.</p><p></p><p>Touch it, look at it, investigate it and bad stuff happens.</p><p></p><p>Many times you will just be in the wrong place at the wrong time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> </p><p></p><p>If you read the pregenerated NPC's in the module there is no chance they could have ever defeated the demilich (wrong equipment), and anyone that does and is playing according to the adventure as written is using knowledge their characters should not have.</p><p></p><p>And if you use the demilich from the Epic Level handbook characters of the level suggested by the module will not even have a chance.</p><p></p><p>There are ways for Epic Level characters to survive, but characters in the teens should stay away unless they want a new character.</p><p></p><p>One of the smartest things that I ever heard from a character who was part of a party of adventurers who had entered and explored the first tunnel and had sprung several traps that severly injured the party was "I am going home now" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="spectre72, post: 2185264, member: 18885"] IMHO doing this would make TOH worthless. The adventure was never designed to be "Balanced". Personally I am of an opposite opinion on adventures and balance, if a party is adventuring and runs into something they cannot handle then they should run away. So many times I hear people tell me that an encounter wasn't fair. My next question is "why did you attack"? I have ran TOH many times, including a conversion to 3E (several times recently). Every time a TPK. I heard over and over from whining characters "That wasn't a balanced encounter!" I blame 3rd edition for this perception that PC's should never face anything they cannot handle which I think is wrong. There are bad things in the world and sometimes characters who are not ready face them, the smart ones run away. TOH is designed to be a "no win" situation and changing it to be balanced is going to change it to something else entirely. The adventure is designed to kill characters, nothing else. Touch it, look at it, investigate it and bad stuff happens. Many times you will just be in the wrong place at the wrong time :( If you read the pregenerated NPC's in the module there is no chance they could have ever defeated the demilich (wrong equipment), and anyone that does and is playing according to the adventure as written is using knowledge their characters should not have. And if you use the demilich from the Epic Level handbook characters of the level suggested by the module will not even have a chance. There are ways for Epic Level characters to survive, but characters in the teens should stay away unless they want a new character. One of the smartest things that I ever heard from a character who was part of a party of adventurers who had entered and explored the first tunnel and had sprung several traps that severly injured the party was "I am going home now" ;) [/QUOTE]
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We're Going To Do Return to the Tomb of Horrors and One Player has Freaked Out!
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