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General Tabletop Discussion
*Pathfinder & Starfinder
Were people's expectations of "Modularity" set a little too high?
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<blockquote data-quote="ForeverSlayer" data-source="post: 6001147" data-attributes="member: 91812"><p>That was not an overhaul I'm afraid. The 3.0 and 3.5 books were compatible but the fact that 3.5 was printed was because there was no online tools like 4th edition did. If DDI existed back in 3rd then there would be no need for a reprint of the books. </p><p></p><p><em>WHY A REVISION?</em></p><p><em>The new Dungeons & Dragons game debuted in 2000. In the three</em></p><p><em>years since the d20 Open System energies the RPG industry, we’ve</em></p><p><em>gathered tons of data on how the game is being played. We consider</em></p><p><em>D&D to be a living game that constantly evolves as it is played.</em></p><p><em>We’ve gathered feedback from as many people who have played D&D</em></p><p><em>as we could. We’ve talked to you at conventions, examined countless</em></p><p><em>message boards devoted to the game, and collected information from a</em></p><p><em>variety of customer-response outlets including our customer service</em></p><p><em>department. We used all this data to retool the game from the ground up</em></p><p><em>and incorporate everyone’s suggestions. We listened to what you had to</em></p><p><em>say, and we responded enthusiastically to improve the game and this</em></p><p><em>product. If this is your first experience with D&D, we welcome you to a wonderful</em></p><p><em>world of adventure and imagination. If you used the prior version of this book, </em></p><p><em>rest assured that this revision is a testament to our dedication</em></p><p><em>to continuous product improvement. We’ve updated errata, clarified</em></p><p><em>rules, and made the game even better than it was. But also rest assured</em></p><p><em>that this is an upgrade of the d20 System, not a new edition of the game.</em></p><p><em>This revision is compatible with all existing products, and those products</em></p><p><em>can be used with the revision with only minor adjustments.</em></p><p><em>What’s new in the revised Player’s Handbook? We’ve increased the</em></p><p><em>number of feats and spells to choose from, and we’ve added new class</em></p><p><em>features to the barbarian, bard, druid, monk, ranger, and sorcerer. The</em></p><p><em>entire book has been polished and refined, all in response to your feedback</em></p><p><em>and to reflect the way the game is actually being played. We’ve</em></p><p><em>streamlined some rules, expanded others. We’ve overhauled skills and</em></p><p><em>spells. Take a look, play the game. We think you’ll like how everything turned</em></p><p><em>out.</em></p><p></p><p>How about read the above? It comes straight from the 3.5 PHB. Now what is the difference between posting all of this on DDI and reprinting another book containing the errata that was available at that time? </p><p></p><p>Also, why would you want to use an older ruling over a new one when the intent was to fix it? I guess 4th edition escapes this like it does everything else. </p><p></p><p>3rd edition didn't benefit from the convenience of DDI like 4th edition did. </p><p></p><p>Your definition of "overhaul" and "incompatible" differ from mine.</p></blockquote><p></p>
[QUOTE="ForeverSlayer, post: 6001147, member: 91812"] That was not an overhaul I'm afraid. The 3.0 and 3.5 books were compatible but the fact that 3.5 was printed was because there was no online tools like 4th edition did. If DDI existed back in 3rd then there would be no need for a reprint of the books. [I]WHY A REVISION? The new Dungeons & Dragons game debuted in 2000. In the three years since the d20 Open System energies the RPG industry, we’ve gathered tons of data on how the game is being played. We consider D&D to be a living game that constantly evolves as it is played. We’ve gathered feedback from as many people who have played D&D as we could. We’ve talked to you at conventions, examined countless message boards devoted to the game, and collected information from a variety of customer-response outlets including our customer service department. We used all this data to retool the game from the ground up and incorporate everyone’s suggestions. We listened to what you had to say, and we responded enthusiastically to improve the game and this product. If this is your first experience with D&D, we welcome you to a wonderful world of adventure and imagination. If you used the prior version of this book, rest assured that this revision is a testament to our dedication to continuous product improvement. We’ve updated errata, clarified rules, and made the game even better than it was. But also rest assured that this is an upgrade of the d20 System, not a new edition of the game. This revision is compatible with all existing products, and those products can be used with the revision with only minor adjustments. What’s new in the revised Player’s Handbook? We’ve increased the number of feats and spells to choose from, and we’ve added new class features to the barbarian, bard, druid, monk, ranger, and sorcerer. The entire book has been polished and refined, all in response to your feedback and to reflect the way the game is actually being played. We’ve streamlined some rules, expanded others. We’ve overhauled skills and spells. Take a look, play the game. We think you’ll like how everything turned out.[/I] How about read the above? It comes straight from the 3.5 PHB. Now what is the difference between posting all of this on DDI and reprinting another book containing the errata that was available at that time? Also, why would you want to use an older ruling over a new one when the intent was to fix it? I guess 4th edition escapes this like it does everything else. 3rd edition didn't benefit from the convenience of DDI like 4th edition did. Your definition of "overhaul" and "incompatible" differ from mine. [/QUOTE]
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Were people's expectations of "Modularity" set a little too high?
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