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Were the 80s really the Golden Age of D&D?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5015712" data-attributes="member: 19675"><p>Are you nuts or did I tick you off somehow?</p><p></p><p>I took time out of my day to actually look up the quote in my old books- <em>just to make sure I wasn't in error</em>- and post the quote...and you say "I did not for a moment imagine that you really cared about the accuracy of your statement "?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /></p><p></p><p>The SOLE reason I qualified my statement about hexadecimal is because the one and only place I've ever encountered it is within the pages of the Traveller RPG.</p><p></p><p>As such, I have only the word of the game's designer that it was, indeed, hexadecimal, and not some unique artifact he himself created.</p><p></p><p>I came to the game in 1978 or so, at age 11, and as an adult, brought others into the game.</p><p></p><p>And in all the years of playing Traveller, the only people I've known who weren't thrown off by the hex were the guy who taught me the game, a guy who had seen hex before in a different context and a math major.</p><p></p><p>For everyone else besides those three, it created issues for at least a short time. For some, it was a factor in driving them from the game.</p><p></p><p>YM, clearly, has V'd.</p><p></p><p></p><p></p><p>WoD sticks to base 10, so that's not an issue.</p><p></p><p>As for the jargon, little of it is unique to WoD. Some unusual words in the game are established RPG terms or variations upon them.</p><p></p><p>Others are interspersed in the genre fiction that gamers read. Not much of such fiction requires a basic understanding of non-decimal mathematics...not even most hard sci-fi.</p><p></p><p>I'd wager that any word you find puzzling in WoD is easily found in a RW dictionary somewhere in a given gamer's house.</p><p></p><p>Not so much with the hexadecimal.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5015712, member: 19675"] Are you nuts or did I tick you off somehow? I took time out of my day to actually look up the quote in my old books- [I]just to make sure I wasn't in error[/I]- and post the quote...and you say "I did not for a moment imagine that you really cared about the accuracy of your statement "?:mad: The SOLE reason I qualified my statement about hexadecimal is because the one and only place I've ever encountered it is within the pages of the Traveller RPG. As such, I have only the word of the game's designer that it was, indeed, hexadecimal, and not some unique artifact he himself created. I came to the game in 1978 or so, at age 11, and as an adult, brought others into the game. And in all the years of playing Traveller, the only people I've known who weren't thrown off by the hex were the guy who taught me the game, a guy who had seen hex before in a different context and a math major. For everyone else besides those three, it created issues for at least a short time. For some, it was a factor in driving them from the game. YM, clearly, has V'd. WoD sticks to base 10, so that's not an issue. As for the jargon, little of it is unique to WoD. Some unusual words in the game are established RPG terms or variations upon them. Others are interspersed in the genre fiction that gamers read. Not much of such fiction requires a basic understanding of non-decimal mathematics...not even most hard sci-fi. I'd wager that any word you find puzzling in WoD is easily found in a RW dictionary somewhere in a given gamer's house. Not so much with the hexadecimal. [/QUOTE]
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