Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Were the four roles correctly identified, or are there others?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 6308541" data-attributes="member: 82106"><p>Eh, I don't think I agree with you M. O. The 4 roles aren't about hit points at all. They are about tactics in general. ALL tactics are about control of a situation. Violence is the imposition of the will of one group upon another by force. It generally presumes that the opposition has its own plan to do the same (maybe just defensively by thwarting your plan, but nonetheless). </p><p></p><p>So all tactics serves the ultimate goal of controlling the enemy. Controllers do this in the most direct way possible, they force the enemy to do or not do specific things. Leaders do this by bolstering their allies and degrading their enemies. Defenders do this using a specific type of countrol (close in melee level mobility control coupled with some sort of punishment mechanism and usually high defenses/hit points). Strikers of course simply deprive the enemy of hit points directly, though they might have a variety of specific characteristics (range, area, melee, etc). </p><p></p><p>Now, I don't think that you are wrong about the 'three things to do with hit points', this is true, and 4e generally emphasizes hit points as the core mechanic to measure the defeat of enemies by. Its far from being the be-all and end-all of tactics though. Controllers ESPECIALLY deal with the enemies means of fighting very directly. IMHO the 4e controller is the most defined and most central role (though you really MUST have some striking capability to actually win most 'knock down drag out' type fights that tend to predominate in your run-of-the-mill adventures).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6308541, member: 82106"] Eh, I don't think I agree with you M. O. The 4 roles aren't about hit points at all. They are about tactics in general. ALL tactics are about control of a situation. Violence is the imposition of the will of one group upon another by force. It generally presumes that the opposition has its own plan to do the same (maybe just defensively by thwarting your plan, but nonetheless). So all tactics serves the ultimate goal of controlling the enemy. Controllers do this in the most direct way possible, they force the enemy to do or not do specific things. Leaders do this by bolstering their allies and degrading their enemies. Defenders do this using a specific type of countrol (close in melee level mobility control coupled with some sort of punishment mechanism and usually high defenses/hit points). Strikers of course simply deprive the enemy of hit points directly, though they might have a variety of specific characteristics (range, area, melee, etc). Now, I don't think that you are wrong about the 'three things to do with hit points', this is true, and 4e generally emphasizes hit points as the core mechanic to measure the defeat of enemies by. Its far from being the be-all and end-all of tactics though. Controllers ESPECIALLY deal with the enemies means of fighting very directly. IMHO the 4e controller is the most defined and most central role (though you really MUST have some striking capability to actually win most 'knock down drag out' type fights that tend to predominate in your run-of-the-mill adventures). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Were the four roles correctly identified, or are there others?
Top