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We're the Replacement Chosen Ones
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<blockquote data-quote="Beginning of the End" data-source="post: 5654921" data-attributes="member: 55271"><p>Frodo was special because the Ring had come to him. Everyone else in the Fellowship chose to be there.</p><p></p><p>Similarly, IME, it's usually pretty easy to add new characters to this sort of thing.</p><p></p><p>In general, three recommendations:</p><p></p><p>(1) Don't require the presence of any single character. That character becomes a failure point. (This includes a "Chosen One", but it also includes "these five specific characters must all be present at the Final Summoning". The latter is actually even MORE prone to failure.)</p><p></p><p>(2) Make the "chosen" status something transferable. For example, if it's the imbued energy of a martyred saint, maybe that energy will leap to someone else if its host is killed. Or maybe there were always more hosts than just the PCs and its just a question of which ones step up.</p><p></p><p>(3) Have the "chosen" status be something which accents the quest, but is not required for it. For example, if Frodo had been killed in Moria it's pretty easy to imagine another member of the Fellowship picking up the Ring and continuing the quest.</p><p></p><p>In our current campaign there's a "chosen one" quality to the original PCs -- a meta-arc which is significant to them and only them. But that meta-arc ties into a larger scenario of general import. We've lost a couple of the original players and we've brought in a couple of new players to replace them; but the new characters have their own reasons for being interested in what's going on.</p></blockquote><p></p>
[QUOTE="Beginning of the End, post: 5654921, member: 55271"] Frodo was special because the Ring had come to him. Everyone else in the Fellowship chose to be there. Similarly, IME, it's usually pretty easy to add new characters to this sort of thing. In general, three recommendations: (1) Don't require the presence of any single character. That character becomes a failure point. (This includes a "Chosen One", but it also includes "these five specific characters must all be present at the Final Summoning". The latter is actually even MORE prone to failure.) (2) Make the "chosen" status something transferable. For example, if it's the imbued energy of a martyred saint, maybe that energy will leap to someone else if its host is killed. Or maybe there were always more hosts than just the PCs and its just a question of which ones step up. (3) Have the "chosen" status be something which accents the quest, but is not required for it. For example, if Frodo had been killed in Moria it's pretty easy to imagine another member of the Fellowship picking up the Ring and continuing the quest. In our current campaign there's a "chosen one" quality to the original PCs -- a meta-arc which is significant to them and only them. But that meta-arc ties into a larger scenario of general import. We've lost a couple of the original players and we've brought in a couple of new players to replace them; but the new characters have their own reasons for being interested in what's going on. [/QUOTE]
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