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<blockquote data-quote="Wrathamon" data-source="post: 2530896" data-attributes="member: 7989"><p>How does this look?</p><p></p><p><strong>Werelion</strong></p><p> [code]Werelion, Human Form</p><p>Medium Humanoid (Human, Shapechanger)</p><p>1d8+1 plus 5d8+15 (45 hp)</p><p>+4</p><p>30 ft. (6 squares)</p><p>16 (+2 natural, +4 chain shirt), touch 10, flat-footed 16</p><p>+4/+5 </p><p>Greatsword +3 melee (2d6+1/19-20) </p><p>Greatsword +3 melee (2d6+1/19-20)</p><p>5 ft./5 ft.</p><p>—</p><p>Alternate form, lion empathy, low-light vision, scent</p><p>Fort +7, Ref +4, Will +2</p><p>Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8</p><p>Balance +0, Climb +1, Handle Animal +3, Hide +0, Listen +5, Move Silently +0, Spot +5</p><p>AlertnessB, Iron WillB, Power Attack, RunB, Weapon Focus (claw)</p><p>Warm plains</p><p>Solitary, pair, or pride (6-10)</p><p>4</p><p>Standard</p><p>Always lawful evil</p><p>By character class</p><p>+3</p><p>[/code][code]</p><p>Werelion, Lion Form</p><p>Large Humanoid (Human, Shapechanger)</p><p>1d8+1 plus 5d8+15 (45 hp)</p><p>+6</p><p>40 ft. (8 squares)</p><p>17 (-1 size, +3 Dex, +5 natural), touch 12, flat-footed 14</p><p>+4/+14 </p><p>Claw +7 melee (1d4+5)</p><p>2 claws +7 melee (1d4+5) and bite +2 melee (1d8+2)</p><p>10 ft./5 ft.</p><p>Curse of lycanthropy, Pounce, Improved Grab, Rake 1d4+2</p><p>Alternate form, lion empathy, damage reduction 10/silver, low-light vision, scent</p><p>Fort +9, Ref +7, Will +2</p><p>Str 23, Dex 17, Con 16, Int 10, Wis 11, Cha 8</p><p>Balance +7, Climb +11, Handle Animal +3, Hide +3*, Listen +5, Move Silently +11, Spot +5</p><p>(same as human form)</p><p>Warm plains</p><p>(same as human form)</p><p>4</p><p>Standard</p><p>Always lawful evil</p><p>By character class</p><p>+3</p><p>[/code][code]</p><p>Werelion, Hybrid Form</p><p>Medium Humanoid (Human, Shapechanger)</p><p>1d8+1 plus 5d8+15 (45 hp)</p><p>+6</p><p>30 ft. (6 squares)</p><p>18 (+3 Dex, +5 natural), touch 13, flat-footed 14</p><p>+4/+10</p><p>Claw +7 melee (1d4+5)</p><p>2 claws +7 melee (1d4+5) and bite +2 melee (1d8+2)</p><p>5 ft./5 ft.</p><p>Curse of lycanthropy</p><p>Alternate form, lion empathy, damage reduction 10/silver, low-light vision, scent</p><p>Fort +9 Ref +7, Will +2</p><p>Str 23, Dex 17, Con 16, Int 10, Wis 11, Cha 8</p><p>Balance +7, Climb +11, Handle Animal +3, Hide +7, Listen +5, Move Silently +11, Spot +5</p><p>(same as human form)</p><p>Warm plains</p><p>(same as human form)</p><p>4</p><p>Standard</p><p>Always lawful evil</p><p>By character class</p><p>+3</p><p>[/code]</p><p>Werelions in humanoid form have no distinguishing traits. </p><p></p><p><strong>Combat</strong></p><p>In lion form, a werelion can pounce and rake just as a normal lion does. A werelion in hybrid form usually dispenses with weapon attacks, though it can wield a weapon and use its bite as a secondary natural attack. </p><p></p><p><strong>Alternate Form (Su)</strong></p><p>A werelion can assume a bipedal hybrid form or the form of a lion. </p><p></p><p><strong>Curse of Lycanthropy (Su)</strong></p><p>Any humanoid or giant hit by a werelion’s bite attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy.</p><p> </p><p><strong>Improved Grab (Ex)</strong></p><p>To use this ability, a werelion in lion form must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake. </p><p></p><p><strong>Pounce (Ex)</strong></p><p>If a werelion in lion form charges an opponent, it can make a full attack, including two rake attacks. </p><p></p><p><strong>Rake (Ex)</strong></p><p>Attack bonus +7 melee, damage 1d4+2. </p><p></p><p><strong>Lion Empathy (Ex)</strong></p><p>Communicate with lions and dire lions, and +4 racial bonus on Charisma-based checks against lions and dire lions. </p><p></p><p><strong>Skills</strong></p><p>In any form, weretigers have a +4 bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12 in the lion form. </p><p></p><p>The werelion presented here is a 1st-level human warrior and natural lycanthrope, using the following base ability scores: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.</p><p></p><p><em>The alignment could easily be Lawful Good instead of Lawful Evil.</em></p></blockquote><p></p>
[QUOTE="Wrathamon, post: 2530896, member: 7989"] How does this look? [b]Werelion[/b] [code]Werelion, Human Form Medium Humanoid (Human, Shapechanger) 1d8+1 plus 5d8+15 (45 hp) +4 30 ft. (6 squares) 16 (+2 natural, +4 chain shirt), touch 10, flat-footed 16 +4/+5 Greatsword +3 melee (2d6+1/19-20) Greatsword +3 melee (2d6+1/19-20) 5 ft./5 ft. — Alternate form, lion empathy, low-light vision, scent Fort +7, Ref +4, Will +2 Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8 Balance +0, Climb +1, Handle Animal +3, Hide +0, Listen +5, Move Silently +0, Spot +5 AlertnessB, Iron WillB, Power Attack, RunB, Weapon Focus (claw) Warm plains Solitary, pair, or pride (6-10) 4 Standard Always lawful evil By character class +3 [/code][code] Werelion, Lion Form Large Humanoid (Human, Shapechanger) 1d8+1 plus 5d8+15 (45 hp) +6 40 ft. (8 squares) 17 (-1 size, +3 Dex, +5 natural), touch 12, flat-footed 14 +4/+14 Claw +7 melee (1d4+5) 2 claws +7 melee (1d4+5) and bite +2 melee (1d8+2) 10 ft./5 ft. Curse of lycanthropy, Pounce, Improved Grab, Rake 1d4+2 Alternate form, lion empathy, damage reduction 10/silver, low-light vision, scent Fort +9, Ref +7, Will +2 Str 23, Dex 17, Con 16, Int 10, Wis 11, Cha 8 Balance +7, Climb +11, Handle Animal +3, Hide +3*, Listen +5, Move Silently +11, Spot +5 (same as human form) Warm plains (same as human form) 4 Standard Always lawful evil By character class +3 [/code][code] Werelion, Hybrid Form Medium Humanoid (Human, Shapechanger) 1d8+1 plus 5d8+15 (45 hp) +6 30 ft. (6 squares) 18 (+3 Dex, +5 natural), touch 13, flat-footed 14 +4/+10 Claw +7 melee (1d4+5) 2 claws +7 melee (1d4+5) and bite +2 melee (1d8+2) 5 ft./5 ft. Curse of lycanthropy Alternate form, lion empathy, damage reduction 10/silver, low-light vision, scent Fort +9 Ref +7, Will +2 Str 23, Dex 17, Con 16, Int 10, Wis 11, Cha 8 Balance +7, Climb +11, Handle Animal +3, Hide +7, Listen +5, Move Silently +11, Spot +5 (same as human form) Warm plains (same as human form) 4 Standard Always lawful evil By character class +3 [/code] Werelions in humanoid form have no distinguishing traits. [b]Combat[/b] In lion form, a werelion can pounce and rake just as a normal lion does. A werelion in hybrid form usually dispenses with weapon attacks, though it can wield a weapon and use its bite as a secondary natural attack. [b]Alternate Form (Su)[/b] A werelion can assume a bipedal hybrid form or the form of a lion. [b]Curse of Lycanthropy (Su)[/b] Any humanoid or giant hit by a werelion’s bite attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy. [b]Improved Grab (Ex)[/b] To use this ability, a werelion in lion form must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake. [b]Pounce (Ex)[/b] If a werelion in lion form charges an opponent, it can make a full attack, including two rake attacks. [b]Rake (Ex)[/b] Attack bonus +7 melee, damage 1d4+2. [b]Lion Empathy (Ex)[/b] Communicate with lions and dire lions, and +4 racial bonus on Charisma-based checks against lions and dire lions. [b]Skills[/b] In any form, weretigers have a +4 bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12 in the lion form. The werelion presented here is a 1st-level human warrior and natural lycanthrope, using the following base ability scores: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8. [i]The alignment could easily be Lawful Good instead of Lawful Evil.[/i] [/QUOTE]
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