cthuluftaghn
First Post
One of my players wants to introduce a weretiger into our group. (Average party level is 4). According to the MM and DMG, a weretiger is ECL 1. So, I was going to have her start at a class level of 3 + ECL 1 = a level 4 character. No big deal.
HOWEVER
I'm reading up on the weretiger, and can't believe it's only ECL 1!!! Pounce is just so wrong! No save? No opposed check? Just pounce....
STR is +12 in hybrid or animal form!!! Dex +4 and Con +6 (that's a lotta bonus HP!)
Damage reduction 15!!!
I'm looking for other DM/Player opinions. Should this be adjusted somehow before allowing the character into the campaign? I mean... at LEAST ECL 2, maybe even 3. Or, as an alternative, establish some kind of saving throw against the pounce, and reduce the damage reduction in hybrid form... something.... anything!
HOWEVER
I'm reading up on the weretiger, and can't believe it's only ECL 1!!! Pounce is just so wrong! No save? No opposed check? Just pounce....
STR is +12 in hybrid or animal form!!! Dex +4 and Con +6 (that's a lotta bonus HP!)
Damage reduction 15!!!
I'm looking for other DM/Player opinions. Should this be adjusted somehow before allowing the character into the campaign? I mean... at LEAST ECL 2, maybe even 3. Or, as an alternative, establish some kind of saving throw against the pounce, and reduce the damage reduction in hybrid form... something.... anything!
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