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Weretiger ECL
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<blockquote data-quote="DonTadow" data-source="post: 2445975" data-attributes="member: 22622"><p>Sure can I appreciate the help </p><p>The following exerpt is from the Wizard's article : Savage Progressions. <a href="http://www.wizards.com/default.asp?x=dnd/sp/20031212a" target="_blank">http://www.wizards.com/default.asp?x=dnd/sp/20031212a</a></p><p>"</p><p>Lycanthrope template classes also follow special rules relating to the benefits such characters acquire from their animal natures. The template allows for a level adjustment of +3 (or +2 for afflicted lycanthropes), but that value does not include the Hit Dice from the lycanthrope's animal form. So while a 1st-level human natural weretiger warrior (as presented in the Monster Manual) has a level adjustment of +3, his ECL is actually 7 -- 1 from his warrior Hit Die, +3 from the template, +6 for his tiger Hit Dice.</p><p></p><p>Thus, in addition to the levels offered via the appropriate lycanthrope template class, each kind of lycanthrope also has a separate (optional) class progression for his animal abilities. Essentially, a character progressing as a lycanthrope multiclasses into the template class and can also multiclass into the appropriate animal class if desired.</p><p></p><p>The animal class is entirely optional. No would-be lycanthrope is required to take it, but doing so is an advantage, since a character without it is weaker than other lycanthropes of the same type. Taking levels in the appropriate animal template class gives the character the animal's Hit Dice and hit points (in all forms), saving throw bonuses (in all forms), skill points (in all forms), racial skill bonuses (in all forms), conditional skill modifiers (in animal form), ability score modifiers (in hybrid or animal form), natural armor bonus, and special attacks (such as the tiger's rake). Levels in the animal class may be taken at any point after the character takes one level in the lycanthrope template class. He is also free to take levels in other classes between levels of the template class and the animal class, as desired. The animal class, like the template class, does not count when determining whether a character takes an XP penalty for multiclassing.</p><p></p><p>An afflicted weretiger that is cured of lycanthropy (as described in the Monster Manual on page 178) immediately loses all weretiger template class levels and tiger class levels (if any). These levels cannot be restored with restoration or similar magic; they are simply gone. Most lycanthropes that do not wish to lose their lycanthropy in this way deliberately fail their saving throws against the spell in order to prevent this traumatic change.</p><p></p><p>Table SP-13: The Weretiger Template Class</p><p>Level CR Special</p><p>1st +1 Wis +2, natural armor +2, alternate form (tiger), low-light vision, shapechanger subtype, weretiger feat (Alertness)</p><p>2nd +1 Alternate form (hybrid), tiger empathy, damage reduction 5/silver, weretiger feats (Improved Natural Attack [bite], Improved Natural Attack [claw])</p><p>3rd +2 Curse of lycanthropy, damage reduction 10/silver</p><p></p><p>Table SP-14: The Tiger (Lycanthrope) Class</p><p></p><p>1st 1d8 +0 +2 +2 +0 2 + Int mod. Str +2, natural armor +2, tiger abilities, bite</p><p>2nd 2d8 +1 +3 +3 +0 2 + Int mod. Str +2, Dex +2, scent</p><p>3rd 3d8 +2 +3 +3 +1 2 + Int mod. Str +2, Con +2, natural armor +1, 2 claws</p><p>4th 4d8 +3 +4 +4 +1 2 + Int mod. Str +2, Con +2, improved grab, Large</p><p>5th 5d8 +3 +4 +4 +1 2 + Int mod. Str +2, Dex +2, natural armor +1, pounce</p><p>6th 6d8 +4 +5 +5 +2 2 + Int mod. Str +2, Con +2, rake"</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2445975, member: 22622"] Sure can I appreciate the help The following exerpt is from the Wizard's article : Savage Progressions. [url]http://www.wizards.com/default.asp?x=dnd/sp/20031212a[/url] " Lycanthrope template classes also follow special rules relating to the benefits such characters acquire from their animal natures. The template allows for a level adjustment of +3 (or +2 for afflicted lycanthropes), but that value does not include the Hit Dice from the lycanthrope's animal form. So while a 1st-level human natural weretiger warrior (as presented in the Monster Manual) has a level adjustment of +3, his ECL is actually 7 -- 1 from his warrior Hit Die, +3 from the template, +6 for his tiger Hit Dice. Thus, in addition to the levels offered via the appropriate lycanthrope template class, each kind of lycanthrope also has a separate (optional) class progression for his animal abilities. Essentially, a character progressing as a lycanthrope multiclasses into the template class and can also multiclass into the appropriate animal class if desired. The animal class is entirely optional. No would-be lycanthrope is required to take it, but doing so is an advantage, since a character without it is weaker than other lycanthropes of the same type. Taking levels in the appropriate animal template class gives the character the animal's Hit Dice and hit points (in all forms), saving throw bonuses (in all forms), skill points (in all forms), racial skill bonuses (in all forms), conditional skill modifiers (in animal form), ability score modifiers (in hybrid or animal form), natural armor bonus, and special attacks (such as the tiger's rake). Levels in the animal class may be taken at any point after the character takes one level in the lycanthrope template class. He is also free to take levels in other classes between levels of the template class and the animal class, as desired. The animal class, like the template class, does not count when determining whether a character takes an XP penalty for multiclassing. An afflicted weretiger that is cured of lycanthropy (as described in the Monster Manual on page 178) immediately loses all weretiger template class levels and tiger class levels (if any). These levels cannot be restored with restoration or similar magic; they are simply gone. Most lycanthropes that do not wish to lose their lycanthropy in this way deliberately fail their saving throws against the spell in order to prevent this traumatic change. Table SP-13: The Weretiger Template Class Level CR Special 1st +1 Wis +2, natural armor +2, alternate form (tiger), low-light vision, shapechanger subtype, weretiger feat (Alertness) 2nd +1 Alternate form (hybrid), tiger empathy, damage reduction 5/silver, weretiger feats (Improved Natural Attack [bite], Improved Natural Attack [claw]) 3rd +2 Curse of lycanthropy, damage reduction 10/silver Table SP-14: The Tiger (Lycanthrope) Class 1st 1d8 +0 +2 +2 +0 2 + Int mod. Str +2, natural armor +2, tiger abilities, bite 2nd 2d8 +1 +3 +3 +0 2 + Int mod. Str +2, Dex +2, scent 3rd 3d8 +2 +3 +3 +1 2 + Int mod. Str +2, Con +2, natural armor +1, 2 claws 4th 4d8 +3 +4 +4 +1 2 + Int mod. Str +2, Con +2, improved grab, Large 5th 5d8 +3 +4 +4 +1 2 + Int mod. Str +2, Dex +2, natural armor +1, pounce 6th 6d8 +4 +5 +5 +2 2 + Int mod. Str +2, Con +2, rake" [/QUOTE]
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