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Werewolf monk... how attacks work.
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<blockquote data-quote="MaijinVegeta" data-source="post: 1435935" data-attributes="member: 17628"><p>In my current game i am playing a dwarven monk who contracted lycanthropy and decided to not get cured and play as a werewolf. Now what i want to know is what you all think on how his unarmed attacks would work. At the moment he is a 5th level monk, plus werewolf = ecl 9. His unarmed attacks do 1d8 damage and so far we have been adding the 1d4 into the calculation of damage (so an unarmed attack does 1d8 + 1d4 + str). Though i think that is wrong. Another thing that was pointed out to me is that werewolf gains the claw/claw/bite routine as natural attacks, and monks attack with everything (fist, foot, head, knee, etc). So would my werewolf monk in a full attack be able to flurry with his feet and then claw/claw/bite? i would say no, but notice in the printing of "Book of Exaltled deeds", the Rhek Chaosgrinder, pg 82 on a full attack action doing a Flurry of blows keeps his gore attack being his only natural attack, i read a few threads on the wotc messageboards that suggested a creature with a claw/claw/bite routine would essentially keep the natural attack routine + his flurry... this to me sounds a little overpowered and was wondering what you all thought. though i do like the idea of my monk in hybrid form having a full attack of</p><p>Flurry +9/+9 (1d8+4) 2 claws +10 (1d4+4) and bite +5 (1d6+2)...</p></blockquote><p></p>
[QUOTE="MaijinVegeta, post: 1435935, member: 17628"] In my current game i am playing a dwarven monk who contracted lycanthropy and decided to not get cured and play as a werewolf. Now what i want to know is what you all think on how his unarmed attacks would work. At the moment he is a 5th level monk, plus werewolf = ecl 9. His unarmed attacks do 1d8 damage and so far we have been adding the 1d4 into the calculation of damage (so an unarmed attack does 1d8 + 1d4 + str). Though i think that is wrong. Another thing that was pointed out to me is that werewolf gains the claw/claw/bite routine as natural attacks, and monks attack with everything (fist, foot, head, knee, etc). So would my werewolf monk in a full attack be able to flurry with his feet and then claw/claw/bite? i would say no, but notice in the printing of "Book of Exaltled deeds", the Rhek Chaosgrinder, pg 82 on a full attack action doing a Flurry of blows keeps his gore attack being his only natural attack, i read a few threads on the wotc messageboards that suggested a creature with a claw/claw/bite routine would essentially keep the natural attack routine + his flurry... this to me sounds a little overpowered and was wondering what you all thought. though i do like the idea of my monk in hybrid form having a full attack of Flurry +9/+9 (1d8+4) 2 claws +10 (1d4+4) and bite +5 (1d6+2)... [/QUOTE]
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Werewolf monk... how attacks work.
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