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Werewolf: The Forsaken Interest Thread
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<blockquote data-quote="Graf" data-source="post: 3147531" data-attributes="member: 3087"><p>Maybe decently, maybe really really badly.</p><p>I think it's a good concept; it fits in well with a lot of the typical werewolf personality traits (protective, territorial, authoritarian). In some ways Werewolves are the "cops of the spirit world" (or at least the Border Marches).</p><p></p><p>I'm hardly an expert but most routine police work is not usually all that stressful; but if you want to try to keep the character on the force you want to invest some more points in stats that are going to help you resist going all furry if somebody gives you lip on the street. I don't have the books in front of me but Resolve and Composure ** each may put you in a tight spot.</p><p>(What is the roll to resist going Death Rage on something that pisses you off? Can't remember).</p></blockquote><p></p>
[QUOTE="Graf, post: 3147531, member: 3087"] Maybe decently, maybe really really badly. I think it's a good concept; it fits in well with a lot of the typical werewolf personality traits (protective, territorial, authoritarian). In some ways Werewolves are the "cops of the spirit world" (or at least the Border Marches). I'm hardly an expert but most routine police work is not usually all that stressful; but if you want to try to keep the character on the force you want to invest some more points in stats that are going to help you resist going all furry if somebody gives you lip on the street. I don't have the books in front of me but Resolve and Composure ** each may put you in a tight spot. (What is the roll to resist going Death Rage on something that pisses you off? Can't remember). [/QUOTE]
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