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Werewolf: The Forsaken Interest Thread
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<blockquote data-quote="Shalimar" data-source="post: 3253655" data-attributes="member: 9600"><p>Blessed Pack just means you have a werewolf of each auspice, which we do, you don't need to buy it. We could use the merit points towards the totem if your up for that though.</p><p></p><p>For your tribe gift you have to select from Death, Insight, or Warding lists. All three of which can be good, Death's level 1 (Death Sight) isn't so good, but the higher level gifts are very good once you build off of it. Insight's level 1 (Sense Malice) can be pretty useful to a cop, and so can Warding 1 (Ward versus Predators) that can keep all predators outside of a 1 mile area for a month, and the warding list only getss better from there with humans, technology, and a ward against spirits.</p><p></p><p>I'd suggest Ward vs Predators because it can be good and the rest of the list can be very good, but any of the three would do very well.</p><p></p><p>For your Auspice gift you can choose from the Dominance, Full Moon, and Strength lists. Strength 1 is Crushing Blow that allows you to do Lethal damage with unarmed attacks after spending a will power point, the other strength gifts are also good. Dominance 1 is Warning Growl that forces an opponent to win a contest roll or else you get +2 defense against it, the upper level gifts continue in the vein of using supernatural intimidation to get your way. Level 1 of Full Moon is Clarity, by spending an essence point you add 5 to your initiative, the rest of the list gives the reasons why the Rahu are the most Badass Uratha.</p><p></p><p>I would actually suggest taking Dominance 1 (warning growl) as your auspice pick, and then using your free pick to take Full Moon 1 (Clarity).</p></blockquote><p></p>
[QUOTE="Shalimar, post: 3253655, member: 9600"] Blessed Pack just means you have a werewolf of each auspice, which we do, you don't need to buy it. We could use the merit points towards the totem if your up for that though. For your tribe gift you have to select from Death, Insight, or Warding lists. All three of which can be good, Death's level 1 (Death Sight) isn't so good, but the higher level gifts are very good once you build off of it. Insight's level 1 (Sense Malice) can be pretty useful to a cop, and so can Warding 1 (Ward versus Predators) that can keep all predators outside of a 1 mile area for a month, and the warding list only getss better from there with humans, technology, and a ward against spirits. I'd suggest Ward vs Predators because it can be good and the rest of the list can be very good, but any of the three would do very well. For your Auspice gift you can choose from the Dominance, Full Moon, and Strength lists. Strength 1 is Crushing Blow that allows you to do Lethal damage with unarmed attacks after spending a will power point, the other strength gifts are also good. Dominance 1 is Warning Growl that forces an opponent to win a contest roll or else you get +2 defense against it, the upper level gifts continue in the vein of using supernatural intimidation to get your way. Level 1 of Full Moon is Clarity, by spending an essence point you add 5 to your initiative, the rest of the list gives the reasons why the Rahu are the most Badass Uratha. I would actually suggest taking Dominance 1 (warning growl) as your auspice pick, and then using your free pick to take Full Moon 1 (Clarity). [/QUOTE]
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