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<blockquote data-quote="BartD" data-source="post: 4018701" data-attributes="member: 53786"><p><strong>Not so baloney</strong></p><p></p><p>Ok, you say you think the lycantrope levels may be worth it. Given that, are the 2 wolf levels really so terrible for a barbarian? While in hybrid form (in which the character can fight with his usual weapon) they give:</p><p>1. 2d8 HD, +1 BAB, Good Fort and Reflex saves, 2x(2+int) skills including Listen Spot Survival</p><p>2. Str +2, Con +4, Dex +4, natural armor +2</p><p>3. Scent</p><p>4. An extra bite attack (at -5) which can be used to trip</p><p></p><p>To me, these look *very* good if compared to what you get from 2 barbarian levels.</p><p>The bonus strength makes up for lower BAB and increases damage</p><p>The bonus constitution more than makes up for the lower HD (ex 5d12 < 3d12+2d8+10) and improves fort save</p><p>The bonus dexterity and natural armor is not much worse than typical barbarian armor* and improves reflex save</p><p>Scent is awesome</p><p>The extra free bite+trip attack is awesome</p><p></p><p>* depending on whether you let him use regular armor in hybrid form, this is simply awesome or becomes awesome when he wears bracers or wild armor</p><p></p><p>The only real loss for this (imo) awesome stuff is only -2/3 trapsense, -2/3 DR, -1/2 daily rage and 2 levels delay for greater rage etc.</p><p></p><p>If you still feel it is weak, you might give him the animal HD for the lycantrope levels as well. Or use warrior (full BAB, only good fort save) if he doesn't like losing BAB.</p></blockquote><p></p>
[QUOTE="BartD, post: 4018701, member: 53786"] [b]Not so baloney[/b] Ok, you say you think the lycantrope levels may be worth it. Given that, are the 2 wolf levels really so terrible for a barbarian? While in hybrid form (in which the character can fight with his usual weapon) they give: 1. 2d8 HD, +1 BAB, Good Fort and Reflex saves, 2x(2+int) skills including Listen Spot Survival 2. Str +2, Con +4, Dex +4, natural armor +2 3. Scent 4. An extra bite attack (at -5) which can be used to trip To me, these look *very* good if compared to what you get from 2 barbarian levels. The bonus strength makes up for lower BAB and increases damage The bonus constitution more than makes up for the lower HD (ex 5d12 < 3d12+2d8+10) and improves fort save The bonus dexterity and natural armor is not much worse than typical barbarian armor* and improves reflex save Scent is awesome The extra free bite+trip attack is awesome * depending on whether you let him use regular armor in hybrid form, this is simply awesome or becomes awesome when he wears bracers or wild armor The only real loss for this (imo) awesome stuff is only -2/3 trapsense, -2/3 DR, -1/2 daily rage and 2 levels delay for greater rage etc. If you still feel it is weak, you might give him the animal HD for the lycantrope levels as well. Or use warrior (full BAB, only good fort save) if he doesn't like losing BAB. [/QUOTE]
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