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<blockquote data-quote="AlViking" data-source="post: 9643106" data-attributes="member: 6906980"><p>I've considered doing something like this myself. I have no problem with a campaign that starts to resemble old tv show The Wild Wild West, so using D&D as a basis is not really an issue for me.</p><p></p><p>However, there are a lot of other problems with old school westerns and colonialism that can be interesting but by and large are just something I don't want to deal with. So I decided that it's an alternate timeline of the real world which lets me use actual maps and some of the factions. But shortly before Columbus sailed in 1492, rifts opened around the world, but it was particularly bad in North America. All sorts of beasties and monsters, some intelligent some not, came out of these rifts and wiped out the indigenous population.</p><p></p><p>The people colonizing from Europe therefore had a more-or-less blank slate and the enemies the characters will face are not Cherokee or Apache, they're Meenlocks and Glabrezu. It would probably be some sort of war between Fey and Fiends with Native Americans trying to fight the monsters right alongside the settlers. Maybe throw in a "It's a time of myths and legends coming to life for reasons no one understands".</p><p></p><p>There are a lot of themes to explore here from the evil robber barons to monsters invading the peaceful settlement. Throw in creatures and gods from Native American lore here and there. As far as specifics and guidelines? I have some of the same issues as the OP which is why I haven't done it yet.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9643106, member: 6906980"] I've considered doing something like this myself. I have no problem with a campaign that starts to resemble old tv show The Wild Wild West, so using D&D as a basis is not really an issue for me. However, there are a lot of other problems with old school westerns and colonialism that can be interesting but by and large are just something I don't want to deal with. So I decided that it's an alternate timeline of the real world which lets me use actual maps and some of the factions. But shortly before Columbus sailed in 1492, rifts opened around the world, but it was particularly bad in North America. All sorts of beasties and monsters, some intelligent some not, came out of these rifts and wiped out the indigenous population. The people colonizing from Europe therefore had a more-or-less blank slate and the enemies the characters will face are not Cherokee or Apache, they're Meenlocks and Glabrezu. It would probably be some sort of war between Fey and Fiends with Native Americans trying to fight the monsters right alongside the settlers. Maybe throw in a "It's a time of myths and legends coming to life for reasons no one understands". There are a lot of themes to explore here from the evil robber barons to monsters invading the peaceful settlement. Throw in creatures and gods from Native American lore here and there. As far as specifics and guidelines? I have some of the same issues as the OP which is why I haven't done it yet. [/QUOTE]
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