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Westerns: Your recommendations?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5126037" data-attributes="member: 19675"><p>To sum up (and add a couple of things), I'd go to these sources for Deadlands inspiration and other yoinks:</p><ul> <li data-xf-list-type="ul"><a href="http://www.imdb.com/title/tt0058855/" target="_blank">Wild, Wild West</a> (TV Show only)</li> <li data-xf-list-type="ul"><a href="http://www.imdb.com/title/tt0105932/" target="_blank">The Adventures of Briscoe County, Jr.</a></li> <li data-xf-list-type="ul"><a href="http://www.imdb.com/title/tt0068093/" target="_blank">Kung Fu </a>(original TV series)</li> <li data-xf-list-type="ul"><a href="http://www.sff.net/people/giambastiani/Novels.htm" target="_blank">The Fallen Cloud Saga</a> by Kurt R. A. Giabastiani</li> <li data-xf-list-type="ul"><a href="http://www.imdb.com/title/tt0089767/" target="_blank">Pale Rider</a></li> <li data-xf-list-type="ul"><a href="http://www.imdb.com/title/tt0065163/" target="_blank">The Valley of Gwangi (1969)</a></li> <li data-xf-list-type="ul"><a href="http://www.imdb.com/title/tt0076915/" target="_blank">The White Buffalo</a></li> <li data-xf-list-type="ul"><a href="http://en.wikipedia.org/wiki/Jonah_Hex" target="_blank">Jonah Hex</a> comic book series</li> <li data-xf-list-type="ul">Northern Crown, Nyambe, and Broncosaurus Rex RPGs, possibly CoC and Space: 1889 if you really want to go out there. (A Deadlands campaign set in the lush jungles of Venus? Or the High Planes of Mars? <em> GET OUTTA HERE!</em>)</li> <li data-xf-list-type="ul">D&D's own Greyhawk setting...in the form of a cameo or 2 from <a href="http://en.wikipedia.org/wiki/Murlynd#Murlynd" target="_blank">Murlynd</a></li> </ul><p></p><p>This isn't to say that my and others' suggestions outside of that are not good ones, just that those right there tend to capture the "<a href="http://en.wikipedia.org/wiki/Weird_West" target="_blank">Weird West</a>" vibe that permeates Deadlands.</p><p></p><p>But of course, a Deadlands campaign can't ALL be weird. Can it?</p><p></p><p>FWIW, if you <em>really</em> want to warp your player's psyches? When you wrap up the campaign, reveal that they were actually trapped in an immersive high-tech LARP game that went awry, like in <a href="http://amazon.imdb.com/title/tt0070909/" target="_blank">Westworld</a> or Niven & Barnes' <a href="http://en.wikipedia.org/wiki/Dream_Park" target="_blank">Dream Park</a> novels...or a half-dozen episodes of Star Trek.</p><p></p><p>Or heck...start them there! Then take them through a time-space warp into an alternate dimension where the LARP is real, like the D&D TV series or <a href="http://www.fantasticfiction.co.uk/r/joel-rosenberg/guardians-of-flame.htm" target="_blank">Joel Rosenberg's Guardians of the Flame</a> series.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5126037, member: 19675"] To sum up (and add a couple of things), I'd go to these sources for Deadlands inspiration and other yoinks: [LIST] [*][URL="http://www.imdb.com/title/tt0058855/"]Wild, Wild West[/URL] (TV Show only) [*][URL="http://www.imdb.com/title/tt0105932/"]The Adventures of Briscoe County, Jr.[/URL] [*][URL="http://www.imdb.com/title/tt0068093/"]Kung Fu [/URL](original TV series) [*][URL="http://www.sff.net/people/giambastiani/Novels.htm"]The Fallen Cloud Saga[/URL] by Kurt R. A. Giabastiani [*][URL="http://www.imdb.com/title/tt0089767/"]Pale Rider[/URL] [*][URL="http://www.imdb.com/title/tt0065163/"]The Valley of Gwangi (1969)[/URL] [*][URL="http://www.imdb.com/title/tt0076915/"]The White Buffalo[/URL] [*][URL="http://en.wikipedia.org/wiki/Jonah_Hex"]Jonah Hex[/URL] comic book series [*]Northern Crown, Nyambe, and Broncosaurus Rex RPGs, possibly CoC and Space: 1889 if you really want to go out there. (A Deadlands campaign set in the lush jungles of Venus? Or the High Planes of Mars? [I] GET OUTTA HERE![/I]) [*]D&D's own Greyhawk setting...in the form of a cameo or 2 from [URL="http://en.wikipedia.org/wiki/Murlynd#Murlynd"]Murlynd[/URL] [/LIST] This isn't to say that my and others' suggestions outside of that are not good ones, just that those right there tend to capture the "[URL="http://en.wikipedia.org/wiki/Weird_West"]Weird West[/URL]" vibe that permeates Deadlands. But of course, a Deadlands campaign can't ALL be weird. Can it? FWIW, if you [I]really[/I] want to warp your player's psyches? When you wrap up the campaign, reveal that they were actually trapped in an immersive high-tech LARP game that went awry, like in [URL="http://amazon.imdb.com/title/tt0070909/"]Westworld[/URL] or Niven & Barnes' [URL="http://en.wikipedia.org/wiki/Dream_Park"]Dream Park[/URL] novels...or a half-dozen episodes of Star Trek. Or heck...start them there! Then take them through a time-space warp into an alternate dimension where the LARP is real, like the D&D TV series or [URL="http://www.fantasticfiction.co.uk/r/joel-rosenberg/guardians-of-flame.htm"]Joel Rosenberg's Guardians of the Flame[/URL] series. [/QUOTE]
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