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Westeros and Iron Heroes - Ideas?
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<blockquote data-quote="Arcturion" data-source="post: 3930944" data-attributes="member: 54632"><p>Welcome to the Brotherhood Without Banners fold aka ASOIAF fan club. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I just finished up the last book A Feast For Crows myself in about a week just this last week and eagerly awaiting A Dance With Dragons (I believe it should come out in either Spring or Summer 2008). A friend of mine tried to turn me on to the books for a while now and I just got around to starting the series this summer. I'm glad I did as it's one of the best fantasy novels I've read (replacing my former favorite series the Sword of Truth books by Terry Goodkind).</p><p></p><p>Anyway, my friend also happened to pick up the AGOT d20 rules book while it was still around in print and lent it to me. It goes into very fine detail, particularly with its descriptions of its noble houses and how important its reputation system fits into everything. With reputation and honor, you can call in favors and keep in the loop as far as information gathering and political workings of all the houses. Descriptions of the novels' characters are also detailed too.</p><p></p><p>It's pretty in depth and more than a little daunting, particularly if you've read the later novels (the rules book doesn't go much beyond AGOT or so, maybe a ACOK since I've only skimmed so far). If I were to run a game in it, I'd probably concentrate on the lesser explored places like the Wall and the northern reaches, or across the Narrow Sea in one of the lesser established regions for fear of treading upon the canon of the novels.</p><p></p><p>Iron Heroes works well since Westeros is such a low magic setting (at least in the sense that you don't see wizards walking around with wands flinging fireballs here and there). But yea, there's a lot of meat to chew in the book and a DM might be overwhelmed by it all so it might be best to start things simple and work from there.</p></blockquote><p></p>
[QUOTE="Arcturion, post: 3930944, member: 54632"] Welcome to the Brotherhood Without Banners fold aka ASOIAF fan club. :) I just finished up the last book A Feast For Crows myself in about a week just this last week and eagerly awaiting A Dance With Dragons (I believe it should come out in either Spring or Summer 2008). A friend of mine tried to turn me on to the books for a while now and I just got around to starting the series this summer. I'm glad I did as it's one of the best fantasy novels I've read (replacing my former favorite series the Sword of Truth books by Terry Goodkind). Anyway, my friend also happened to pick up the AGOT d20 rules book while it was still around in print and lent it to me. It goes into very fine detail, particularly with its descriptions of its noble houses and how important its reputation system fits into everything. With reputation and honor, you can call in favors and keep in the loop as far as information gathering and political workings of all the houses. Descriptions of the novels' characters are also detailed too. It's pretty in depth and more than a little daunting, particularly if you've read the later novels (the rules book doesn't go much beyond AGOT or so, maybe a ACOK since I've only skimmed so far). If I were to run a game in it, I'd probably concentrate on the lesser explored places like the Wall and the northern reaches, or across the Narrow Sea in one of the lesser established regions for fear of treading upon the canon of the novels. Iron Heroes works well since Westeros is such a low magic setting (at least in the sense that you don't see wizards walking around with wands flinging fireballs here and there). But yea, there's a lot of meat to chew in the book and a DM might be overwhelmed by it all so it might be best to start things simple and work from there. [/QUOTE]
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