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WFRP 4th Edition - How the game has evolved.
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<blockquote data-quote="TheSword" data-source="post: 9023877" data-attributes="member: 6879661"><p>So in 2e there were 58 starter careers and 53 advance careers.</p><p></p><p>In 4e there are around 100 careers each of which have 4 levels. So there isn’t so much a default path as their is the option to stay in the same career for much longer.</p><p></p><p>You can still jump between careers to pick up new skills and talents and then return back as appropriate.</p><p></p><p>For instance I have a player who is a river warden (level 2) and will be leaving the Reik behind in three or four sessions time to head to Middenheim. He might end up switching to Road Warden in which case I would let him go straight in at level 2 or 3 once he’s picked up riding and got the trappings. Or he might switch to bounty hunter on the basis that he’s actively hunting a cult… that would probably progress quite quickly because he already has quite a few talents and skills. Or because he is really into his blunderbuss and wants to tinker and improve that he might go into engineer. I know later on the party will probably return to the river so at that point he can probably return to the later levels of riverwarden if he wanted to and advance to Captain and oversee his upgraded, steam powered - experimental weapon riverwarden barge!</p></blockquote><p></p>
[QUOTE="TheSword, post: 9023877, member: 6879661"] So in 2e there were 58 starter careers and 53 advance careers. In 4e there are around 100 careers each of which have 4 levels. So there isn’t so much a default path as their is the option to stay in the same career for much longer. You can still jump between careers to pick up new skills and talents and then return back as appropriate. For instance I have a player who is a river warden (level 2) and will be leaving the Reik behind in three or four sessions time to head to Middenheim. He might end up switching to Road Warden in which case I would let him go straight in at level 2 or 3 once he’s picked up riding and got the trappings. Or he might switch to bounty hunter on the basis that he’s actively hunting a cult… that would probably progress quite quickly because he already has quite a few talents and skills. Or because he is really into his blunderbuss and wants to tinker and improve that he might go into engineer. I know later on the party will probably return to the river so at that point he can probably return to the later levels of riverwarden if he wanted to and advance to Captain and oversee his upgraded, steam powered - experimental weapon riverwarden barge! [/QUOTE]
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