Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[WFRP] Hogshead Closes Doors
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thorin Stoutfoot" data-source="post: 492680" data-attributes="member: 1887"><p><strong>Ryan Dancey on WoTC layoffs</strong></p><p></p><p><a href="http://www.gamingreport.com/modules.php?op=modload&name=XForum&file=viewthread&tid=54" target="_blank">http://www.gamingreport.com/modules.php?op=modload&name=XForum&file=viewthread&tid=54</a></p><p></p><p>When I joined WotC in 1997, the whole company, including international divisions, represented just over 300 people. </p><p></p><p>After three rounds of layoffs, and the separation of WotC's international business, WotC has cut its staff to just over 500 people. There are only two things that have materially changed for WotC between then and now: WotC owns and operates a chain of retail stores, and Pokemon.</p><p></p><p>Hasbro has reasonably asked WotC to keep its operating expenses under control. WotC has elected to continue to try to keep every plate it has spinning, including developing new brands, developing whole new categories (MODO), and operating a number of administrative activities in parallel with Hasbro's existing staff. To acheive that, while still meeting Hasbro's requirements for reduced expenses, it has cut staff, but asked the remaining people to just work harder to pick up the slack.</p><p></p><p>And there's no relationship between how succesful a business unit is and those reductions. The publishing business (RPGs, novels and periodicals) has exceeded its targets for revenue and profit for three straight years. It (and probably Magic) are the only parts of the company which have done so. Rather than keep that nucleous of staff working towards future gains, however, WotC executives, (who are, remember, the same people who operated the company prior to the Hasbro buyout) have asked for across-the-board cuts which have affected every department. Meanwhile, the people responsible for businesses which have never achieved their original goals are retained, and shifted from brand to brand - because that's the only system the WotC executive team has to keep all the plates spinning.</p><p></p><p>At some point, Hasbro and WotC need to get on the same page. Either WotC is going to be allowed to pursue any business that strikes its fancy and is going to be given the resources to do so, or it is going to be required to focus on those businesses which derive Hasbro the most profit and best return on capital invested. Until that happens, I hold Hasbro blameless of problems at Wizards of the Coast for anything other than a lack of oversight and control of the WotC management team.</p></blockquote><p></p>
[QUOTE="Thorin Stoutfoot, post: 492680, member: 1887"] [b]Ryan Dancey on WoTC layoffs[/b] [url]http://www.gamingreport.com/modules.php?op=modload&name=XForum&file=viewthread&tid=54[/url] When I joined WotC in 1997, the whole company, including international divisions, represented just over 300 people. After three rounds of layoffs, and the separation of WotC's international business, WotC has cut its staff to just over 500 people. There are only two things that have materially changed for WotC between then and now: WotC owns and operates a chain of retail stores, and Pokemon. Hasbro has reasonably asked WotC to keep its operating expenses under control. WotC has elected to continue to try to keep every plate it has spinning, including developing new brands, developing whole new categories (MODO), and operating a number of administrative activities in parallel with Hasbro's existing staff. To acheive that, while still meeting Hasbro's requirements for reduced expenses, it has cut staff, but asked the remaining people to just work harder to pick up the slack. And there's no relationship between how succesful a business unit is and those reductions. The publishing business (RPGs, novels and periodicals) has exceeded its targets for revenue and profit for three straight years. It (and probably Magic) are the only parts of the company which have done so. Rather than keep that nucleous of staff working towards future gains, however, WotC executives, (who are, remember, the same people who operated the company prior to the Hasbro buyout) have asked for across-the-board cuts which have affected every department. Meanwhile, the people responsible for businesses which have never achieved their original goals are retained, and shifted from brand to brand - because that's the only system the WotC executive team has to keep all the plates spinning. At some point, Hasbro and WotC need to get on the same page. Either WotC is going to be allowed to pursue any business that strikes its fancy and is going to be given the resources to do so, or it is going to be required to focus on those businesses which derive Hasbro the most profit and best return on capital invested. Until that happens, I hold Hasbro blameless of problems at Wizards of the Coast for anything other than a lack of oversight and control of the WotC management team. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[WFRP] Hogshead Closes Doors
Top