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[WFRP] Through the Drakwald - OOC
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<blockquote data-quote="jglamere" data-source="post: 2345675" data-attributes="member: 4572"><p><strong>The Game</strong></p><p></p><p>This game, which starts with Through the Drakwald (the introductory adventure in the WFRP Core Rulebook), will be started with the hopes of moving into the new Paths of the Damned campaign that is being published.</p><p></p><p><strong>Character Creation Guidelines and General Game Rules</strong></p><p></p><p><strong>Race</strong></p><p>Dwarf, Elf, or Human (I don't really see the Halflings of Warhammer as adventurers.)</p><p></p><p><strong>Characteristics</strong></p><p>Option 1: You can roll your own using <a href="http://invisiblecastle.com/index.php" target="_blank">Invisible Castle</a>.</p><p>Option 2: You can have me roll them.</p><p>You may use Shallya's Mercy as presented in the Core Rulebook.</p><p>Also, after rolling for Fate Points, you can spend as many of those Points as you wish to make a re-roll for any Characteristic other than Fate Points.</p><p></p><p><strong>Racial Features</strong></p><p>Humans roll for Random Talents as normal. As with Characteristics you can roll using Invisible Castle or you can have me roll.</p><p></p><p><strong>Starting Career</strong></p><p>You are allowed to choose a career rather than roll.</p><p>Take the free advance as normal.</p><p></p><p>Each of you have 200xp to start the game to spend however you wish on advances.</p><p></p><p>Optional: Encumbrance will <u>not</u> be used. "If it sounds right and looks right, then it is right." We have bigger fish to fry without worrying about encumbrance.</p><p></p><p>Optional: Advanced Armor will be used. I think the Basic method would speed up play in a real-life game, but since speed of play is not really an issue in Play-by-Post, the Advanced method would be cool to play. Please let me know if you have any specific thoughts on this.</p><p></p><p>Advanced Actions will be used. If things start to get too complicated during combat postings, we will make the switch to Basic Actions only. I would also like to know any of your thoughts on this as well.</p></blockquote><p></p>
[QUOTE="jglamere, post: 2345675, member: 4572"] [b]The Game[/b] This game, which starts with Through the Drakwald (the introductory adventure in the WFRP Core Rulebook), will be started with the hopes of moving into the new Paths of the Damned campaign that is being published. [B]Character Creation Guidelines and General Game Rules[/B] [B]Race[/B] Dwarf, Elf, or Human (I don't really see the Halflings of Warhammer as adventurers.) [B]Characteristics[/B] Option 1: You can roll your own using [URL=http://invisiblecastle.com/index.php]Invisible Castle[/URL]. Option 2: You can have me roll them. You may use Shallya's Mercy as presented in the Core Rulebook. Also, after rolling for Fate Points, you can spend as many of those Points as you wish to make a re-roll for any Characteristic other than Fate Points. [B]Racial Features[/B] Humans roll for Random Talents as normal. As with Characteristics you can roll using Invisible Castle or you can have me roll. [B]Starting Career[/B] You are allowed to choose a career rather than roll. Take the free advance as normal. Each of you have 200xp to start the game to spend however you wish on advances. Optional: Encumbrance will [U]not[/U] be used. "If it sounds right and looks right, then it is right." We have bigger fish to fry without worrying about encumbrance. Optional: Advanced Armor will be used. I think the Basic method would speed up play in a real-life game, but since speed of play is not really an issue in Play-by-Post, the Advanced method would be cool to play. Please let me know if you have any specific thoughts on this. Advanced Actions will be used. If things start to get too complicated during combat postings, we will make the switch to Basic Actions only. I would also like to know any of your thoughts on this as well. [/QUOTE]
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