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General Tabletop Discussion
*TTRPGs General
WFRP3e: Dice mechanics
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<blockquote data-quote="Jan van Leyden" data-source="post: 4928597" data-attributes="member: 20307"><p>Hear, hear! I applaud FFG for having the chutzpah to go a new way. And this is, as you said, independent of whether it'll be successful and whether I'll personally like the result.</p><p></p><p>If we look at WFRP3e as gateway to our hobby, I only hope that FFG is successful in defining, describing, and selling the GM hat. While it's easy to have one person reading texts, rolling dice, and moving pawns across a game board, it's much harder to inspire the step to the real.</p><p></p><p>Oh man, if WFRP3e would not be so darn expensive! Or if Heidelberger Spiele would only publish a German version.</p></blockquote><p></p>
[QUOTE="Jan van Leyden, post: 4928597, member: 20307"] Hear, hear! I applaud FFG for having the chutzpah to go a new way. And this is, as you said, independent of whether it'll be successful and whether I'll personally like the result. If we look at WFRP3e as gateway to our hobby, I only hope that FFG is successful in defining, describing, and selling the GM hat. While it's easy to have one person reading texts, rolling dice, and moving pawns across a game board, it's much harder to inspire the step to the real. Oh man, if WFRP3e would not be so darn expensive! Or if Heidelberger Spiele would only publish a German version. [/QUOTE]
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