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WFRPG 3E: How's It Working out for You?
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<blockquote data-quote="Tewligan" data-source="post: 5436902" data-attributes="member: 2191"><p>Ugh, my group hated this game. WAY too many bits and pieces, horrible organization, and poorly explained rules meant that I found myself looking forward to the end of the session the few times we played it. It does have some interesting ideas with the dice, but it just felt like a big, overly messy boardgame to us.</p><p></p><p>One of our big problems was taking the time to refresh on the rules, like Hand of Evil mentioned - we only got to play about once a month, and we did a fine job of forgetting a big chunk of the rules between sessions. I know that our scheduling problems aren't the game's fault, admittedly, but having to repeat the process of hunting through that awful layout every session to remember what the hell we were doing certainly didn't do much to make us like it more!</p></blockquote><p></p>
[QUOTE="Tewligan, post: 5436902, member: 2191"] Ugh, my group hated this game. WAY too many bits and pieces, horrible organization, and poorly explained rules meant that I found myself looking forward to the end of the session the few times we played it. It does have some interesting ideas with the dice, but it just felt like a big, overly messy boardgame to us. One of our big problems was taking the time to refresh on the rules, like Hand of Evil mentioned - we only got to play about once a month, and we did a fine job of forgetting a big chunk of the rules between sessions. I know that our scheduling problems aren't the game's fault, admittedly, but having to repeat the process of hunting through that awful layout every session to remember what the hell we were doing certainly didn't do much to make us like it more! [/QUOTE]
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