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<blockquote data-quote="Scurvy_Platypus" data-source="post: 4196040" data-attributes="member: 43283"><p>I was a little surprised at how happy folks were about FFG picking up the books. I guess the fans figure that it's better than nothing.</p><p></p><p>In the past though, FFG hasn't really impressed me with it's RPG handling. The games themselves seem to be solid enough usually, it's just that the...followup?... seems lacking. At least, if you're into a game because of new suppliments being published. And a while back, they'd actually declared they were simply getting out of RPGs entirely. They seem to have reveresed their stance, but it makes me a bit cautious about 'em.</p><p></p><p>Midnight is the only one of their rpgs to actually be popular.</p><p></p><p>Blue Planet started out good, and then ground to a halt. It's got a small fan base and has a solid set of sci-fi rules. It gets almost no love from gamers though. </p><p></p><p>Fireborn seems to be a sad case of a good setting with an interesting (and solid) enough rulesystem, but they shouldn't be together. The setting is going in one direction, and the rules go in a different one. People hammer the game because of the mismatch, and blow past its potential.</p><p></p><p>Grimm was announced as being redone as a stand alone product some time ago and has only now come out. So far there seems to be some minor love for it, but it's also brand new so there's the "magpie" factor (people chasing the shiny). Give it 6 months and we'll see how it's actually managed to hold on. It was about the only one of their mini d20 games that got any kind of traction.</p><p></p><p>Their Dawnforge fantasy setting seems to have been pretty much ignored by the market.</p><p></p><p>Dragonstar has some fans, but not much was really done with this. Lots of potential that just disappeared.</p><p></p><p>Anima still hasn't come out. Yeah they had a problem with the first (and maybe second) translator, but it's not like they actually had to develop the game. Last heard, it's newest date is sometime in the fall. There's a card game and a miniature game all wrapped up in this thing. From the bit that I've heard of the rpg rules I know I'm not interested in it, despite Anima having some fantastic art. Anyone that thinks d20 is complicated/fiddly is going to want to gouge out their eyes.</p><p></p><p>Fantasy Flight Games really seems to be more of a boardgame company. They've sort of slipped back over to doing rpgs again, but their money makers aren't rpgs. I _really_ think the only reason FFG picked up the 40k bit is because of them becoming the exclusive publisher of board games and card games using GW's IP. Not just the new stuff either, but the older stuff as well.</p><p></p><p>I think they made the calculated decision that the boardgame stuff would be worth a fair amount of potential profit, and so they went for the deal. The rpg books for 40k are already mostly (completely?) written as I understand it, so they don't even have to invest too much there.</p><p></p><p>Given just how many different directions FFG is going, their past history with rpgs, their strong investment and focus on boardgames (with dips into CCGs and miniatures), and their exclusive rights to do boardgames (new and classic) using GW's stuff? I think there's going to be some rather disappointed fans in the future. I also notice that FFG didn't/doesn't have anything about Warhammer Fantasy. I'm not sure exactly what that means, but I do find it interesting that they don't have the fantasy property, but do have the 40k side of things. Maybe it's just a non-issue at this point, since 4E (love it or not) is probably going to be dominating rpg talk for a while once it gets released. After things calm down a bit, maybe Warhammer will get some news or picked up by some company or something.</p><p></p><p>I kinda hope I'm wrong. I've got a love/hate relationship with the DH book, but it seems like plenty of online folks just love it.</p></blockquote><p></p>
[QUOTE="Scurvy_Platypus, post: 4196040, member: 43283"] I was a little surprised at how happy folks were about FFG picking up the books. I guess the fans figure that it's better than nothing. In the past though, FFG hasn't really impressed me with it's RPG handling. The games themselves seem to be solid enough usually, it's just that the...followup?... seems lacking. At least, if you're into a game because of new suppliments being published. And a while back, they'd actually declared they were simply getting out of RPGs entirely. They seem to have reveresed their stance, but it makes me a bit cautious about 'em. Midnight is the only one of their rpgs to actually be popular. Blue Planet started out good, and then ground to a halt. It's got a small fan base and has a solid set of sci-fi rules. It gets almost no love from gamers though. Fireborn seems to be a sad case of a good setting with an interesting (and solid) enough rulesystem, but they shouldn't be together. The setting is going in one direction, and the rules go in a different one. People hammer the game because of the mismatch, and blow past its potential. Grimm was announced as being redone as a stand alone product some time ago and has only now come out. So far there seems to be some minor love for it, but it's also brand new so there's the "magpie" factor (people chasing the shiny). Give it 6 months and we'll see how it's actually managed to hold on. It was about the only one of their mini d20 games that got any kind of traction. Their Dawnforge fantasy setting seems to have been pretty much ignored by the market. Dragonstar has some fans, but not much was really done with this. Lots of potential that just disappeared. Anima still hasn't come out. Yeah they had a problem with the first (and maybe second) translator, but it's not like they actually had to develop the game. Last heard, it's newest date is sometime in the fall. There's a card game and a miniature game all wrapped up in this thing. From the bit that I've heard of the rpg rules I know I'm not interested in it, despite Anima having some fantastic art. Anyone that thinks d20 is complicated/fiddly is going to want to gouge out their eyes. Fantasy Flight Games really seems to be more of a boardgame company. They've sort of slipped back over to doing rpgs again, but their money makers aren't rpgs. I _really_ think the only reason FFG picked up the 40k bit is because of them becoming the exclusive publisher of board games and card games using GW's IP. Not just the new stuff either, but the older stuff as well. I think they made the calculated decision that the boardgame stuff would be worth a fair amount of potential profit, and so they went for the deal. The rpg books for 40k are already mostly (completely?) written as I understand it, so they don't even have to invest too much there. Given just how many different directions FFG is going, their past history with rpgs, their strong investment and focus on boardgames (with dips into CCGs and miniatures), and their exclusive rights to do boardgames (new and classic) using GW's stuff? I think there's going to be some rather disappointed fans in the future. I also notice that FFG didn't/doesn't have anything about Warhammer Fantasy. I'm not sure exactly what that means, but I do find it interesting that they don't have the fantasy property, but do have the 40k side of things. Maybe it's just a non-issue at this point, since 4E (love it or not) is probably going to be dominating rpg talk for a while once it gets released. After things calm down a bit, maybe Warhammer will get some news or picked up by some company or something. I kinda hope I'm wrong. I've got a love/hate relationship with the DH book, but it seems like plenty of online folks just love it. [/QUOTE]
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