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<blockquote data-quote="Burrito Al Pastor" data-source="post: 4681097" data-attributes="member: 27303"><p>I can't possibly imagine. I was talking to a friend about some one-shots that might be fun; he's threatening to run an elaborate Scooby-Doo parody. Fred has an orange ascot because he killed a kroot with it, Thelma is an adept with a prediliction for the word "Jinkies", and Shaggy and Scooby are an unstable Imperial psyker and a malfunctioning cyber-mastiff they keep locked in the back of the Chimera, which was tagged in psychadelic colors by a local gang and the party hasn't had time to clean it off. I want to see a game in which everybody is a guardsman, with a lasgun, guard flak, an Uplifting Primer, and a hundred thousand genestealers to fight.</p><p></p><p>In all seriousness, what are some adventure concepts set in the Imperium that can't be handled with Dark Heresy and don't involve playing Space Marines?</p><p></p><p></p><p></p><p>What issues did you have with Purge the Unclean, outside of your issues inherent in the system and default premise?</p><p></p><p></p><p></p><p>I had intended it as sort of a baseline comparison, on the theory that WOTC's 4e modules have a consistent quality which is in some way well-known. I have no beefs with WOTC or 4e, aside from their apparent inability to write a good module.</p></blockquote><p></p>
[QUOTE="Burrito Al Pastor, post: 4681097, member: 27303"] I can't possibly imagine. I was talking to a friend about some one-shots that might be fun; he's threatening to run an elaborate Scooby-Doo parody. Fred has an orange ascot because he killed a kroot with it, Thelma is an adept with a prediliction for the word "Jinkies", and Shaggy and Scooby are an unstable Imperial psyker and a malfunctioning cyber-mastiff they keep locked in the back of the Chimera, which was tagged in psychadelic colors by a local gang and the party hasn't had time to clean it off. I want to see a game in which everybody is a guardsman, with a lasgun, guard flak, an Uplifting Primer, and a hundred thousand genestealers to fight. In all seriousness, what are some adventure concepts set in the Imperium that can't be handled with Dark Heresy and don't involve playing Space Marines? What issues did you have with Purge the Unclean, outside of your issues inherent in the system and default premise? I had intended it as sort of a baseline comparison, on the theory that WOTC's 4e modules have a consistent quality which is in some way well-known. I have no beefs with WOTC or 4e, aside from their apparent inability to write a good module. [/QUOTE]
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