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General Tabletop Discussion
*TTRPGs General
What´s your favourite system for Mass Combat?
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<blockquote data-quote="scourger" data-source="post: 5560282" data-attributes="member: 12328"><p>Yes. In one of our games, the climax involved the heroes in the middle of a fight between an alien queen and a t-rex. So, Savage Worlds can scale up to any size. The only drawback is that Toughness increases with size, so it becomes a game of shooting & shooting until the open-ended die rolls finally produce a big enough result to put down the big bad creature. To counter-act that effect, you might want to give the creature a vulnerability to something or a weak spot that is harder to hit but causes more damage. Artillery or jets work too, I suppose.</p><p></p><p>EDIT: It was Aliens vs. Predators now that I think of it. But, they were all tougher than the heroes. Once they finished their battle, the players finished the queen before she could make her escape; but it took that one final lucky shot.</p></blockquote><p></p>
[QUOTE="scourger, post: 5560282, member: 12328"] Yes. In one of our games, the climax involved the heroes in the middle of a fight between an alien queen and a t-rex. So, Savage Worlds can scale up to any size. The only drawback is that Toughness increases with size, so it becomes a game of shooting & shooting until the open-ended die rolls finally produce a big enough result to put down the big bad creature. To counter-act that effect, you might want to give the creature a vulnerability to something or a weak spot that is harder to hit but causes more damage. Artillery or jets work too, I suppose. EDIT: It was Aliens vs. Predators now that I think of it. But, they were all tougher than the heroes. Once they finished their battle, the players finished the queen before she could make her escape; but it took that one final lucky shot. [/QUOTE]
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What´s your favourite system for Mass Combat?
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