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General Tabletop Discussion
Character Builds & Optimization
What’s my build path?
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<blockquote data-quote="RogueJK" data-source="post: 7920057" data-attributes="member: 170"><p>Another good option, if you're okay with not having 19-20 crits 100% of the time, would be a Hexblade/Paladin.</p><p></p><p>The build starts out similar to the Hexblade5/Fighter4 build I outlined above, with 5 levels of Hexblade. But then you take 4 levels of Oath of Heroism Paladin.</p><p></p><p>You still get the Fighting Style, like a Fighter. And you still get a feat at Paladin 4.</p><p></p><p>And this still gets you 19-20 crits against one enemy per short rest from Hexblade's Curse, plus 19-20 crits against anyone for 1 minute per short rest from Oath of Heroism's Legendary Strike Channel Divinity. Those two short rest options will cover you for most combats throughout a day, although they do require actions/bonus actions to activate.</p><p></p><p>It also gets your some additional Paladin spellcasting, and more importantly, access to Divine Smites. Smite dice are doubled on a critical, and you don't decide to use a Smite until after you know the attack hits (or crits). So it could really pump up your Crit damage with multiple additional d8s being doubled and added.</p><p></p><p>This build will almost certainly out-damage a Hexblade/Fighter build thanks to Smites, and therefore could likely a better option for a crit-fisher, even without having 19-20 crits 100% of the time. You'd also have better spellcasting than a Hexblade/Fighter. The only real downside is that it requires a 13 STR to multiclass into Paladin, so you'd need a 13 STR, 14 DEX, 14 CON, and 18+ CHA, which is potentially doable but a bit MAD.</p><p></p><p></p><p>From Hexblade 5/Paladin 4, you can go straight Hexblade from there as a Paladin 4/Hexblade X. Or you can go Paladin 5 and 6 for Extra Attack and +CHA save aura, then Hexblade 6 for Specter and to swap out the redundant Extra Attack invocation, and then continue as a Paladin to keep getting the higher level Paladin abilities and continued Paladin spellcasting progression. (The latter is probably what I'd do. And a Hexblade 6/Paladin X is a much better option than a Hexblade 6/Fighter X.)</p></blockquote><p></p>
[QUOTE="RogueJK, post: 7920057, member: 170"] Another good option, if you're okay with not having 19-20 crits 100% of the time, would be a Hexblade/Paladin. The build starts out similar to the Hexblade5/Fighter4 build I outlined above, with 5 levels of Hexblade. But then you take 4 levels of Oath of Heroism Paladin. You still get the Fighting Style, like a Fighter. And you still get a feat at Paladin 4. And this still gets you 19-20 crits against one enemy per short rest from Hexblade's Curse, plus 19-20 crits against anyone for 1 minute per short rest from Oath of Heroism's Legendary Strike Channel Divinity. Those two short rest options will cover you for most combats throughout a day, although they do require actions/bonus actions to activate. It also gets your some additional Paladin spellcasting, and more importantly, access to Divine Smites. Smite dice are doubled on a critical, and you don't decide to use a Smite until after you know the attack hits (or crits). So it could really pump up your Crit damage with multiple additional d8s being doubled and added. This build will almost certainly out-damage a Hexblade/Fighter build thanks to Smites, and therefore could likely a better option for a crit-fisher, even without having 19-20 crits 100% of the time. You'd also have better spellcasting than a Hexblade/Fighter. The only real downside is that it requires a 13 STR to multiclass into Paladin, so you'd need a 13 STR, 14 DEX, 14 CON, and 18+ CHA, which is potentially doable but a bit MAD. From Hexblade 5/Paladin 4, you can go straight Hexblade from there as a Paladin 4/Hexblade X. Or you can go Paladin 5 and 6 for Extra Attack and +CHA save aura, then Hexblade 6 for Specter and to swap out the redundant Extra Attack invocation, and then continue as a Paladin to keep getting the higher level Paladin abilities and continued Paladin spellcasting progression. (The latter is probably what I'd do. And a Hexblade 6/Paladin X is a much better option than a Hexblade 6/Fighter X.) [/QUOTE]
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