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What’s So Great About Medieval Europe?
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<blockquote data-quote="Jaeger" data-source="post: 7977075" data-attributes="member: 27996"><p>Toning down: and bowing out of this thread with the following:</p><p></p><p>During the Satanic Panic in the 80's and 90's a group of people had very strong "opinions" as to what wasn't appropriate content for RPG's.</p><p></p><p>The pressure brought to bear by this social minority caused TSR to "remove references to demons, devils, and other potentially controversial supernatural monsters from the 2nd Edition of <em>AD&D."</em></p><p></p><p>To this day the people behind pushing <em>Dungeons & Dragons</em> as a Satanic game, imposing censorship, and wanting to control what content was appropriate for RPG’s are reviled by the greater RPG community.</p><p></p><p>Gamers <em>had</em> a technical term during the satanic panic for people who want to control what is appropriate for RPG’s: The Bad Guys.</p><p></p><p>Today a similar pressure is being applied. While the Ideological paradigm of this group is different, the goal is the same: To control what is and is not appropriate content for an RPG. And not only to control and censor appropriate content, but to also dictate who can even create it.</p><p></p><p>At what point did people who want to control what content is appropriate for RPG’s stop being the bad guys?</p><p></p><p>As for the Orwellian Angle:</p><p></p><p>By the posters’ own admission in post #176, his argument stems from the concept of Cultural Appropriation. Which is itself a branch of Marxist Critical Theory. The ideological paradigm of his “opinions” are deeply rooted in Marxism. The socioeconomic theory created by Karl Marx, who wrote those cornerstones of modern socialist philosophy; the Communist Manifesto and Das Kapital.</p><p></p><p>1984 is an explicit critique of the natural results of embracing Marxist socialist philosophy. And it was a very prescient novel, given what we now know what when on in the USSR, Communist China, North Korea, Cambodian Khmer Rouge, Cuba, East Germany, etc…</p><p></p><p>And if you feel that I am making a ridiculous logical leap between someone advocating restrictions of what content is appropriate RPG material based on them espousing the Marxist dialectic of Cultural Appropriation, and their willingness to go full 1984 on people who disagree with them <em>if they had the chance...</em></p><p></p><p>Look at what the poster said they would like to enforce in “appropriate” game design. Then contemplate the level of control that would be required over the RPG industry, retailers, and hobby, to make that desire reality...</p><p></p><p>You may also feel free to completely ignore everything I've just said. This is just the crazy internet after all.</p></blockquote><p></p>
[QUOTE="Jaeger, post: 7977075, member: 27996"] Toning down: and bowing out of this thread with the following: During the Satanic Panic in the 80's and 90's a group of people had very strong "opinions" as to what wasn't appropriate content for RPG's. The pressure brought to bear by this social minority caused TSR to "remove references to demons, devils, and other potentially controversial supernatural monsters from the 2nd Edition of [I]AD&D."[/I] To this day the people behind pushing [I]Dungeons & Dragons[/I] as a Satanic game, imposing censorship, and wanting to control what content was appropriate for RPG’s are reviled by the greater RPG community. Gamers [I]had[/I] a technical term during the satanic panic for people who want to control what is appropriate for RPG’s: The Bad Guys. Today a similar pressure is being applied. While the Ideological paradigm of this group is different, the goal is the same: To control what is and is not appropriate content for an RPG. And not only to control and censor appropriate content, but to also dictate who can even create it. At what point did people who want to control what content is appropriate for RPG’s stop being the bad guys? As for the Orwellian Angle: By the posters’ own admission in post #176, his argument stems from the concept of Cultural Appropriation. Which is itself a branch of Marxist Critical Theory. The ideological paradigm of his “opinions” are deeply rooted in Marxism. The socioeconomic theory created by Karl Marx, who wrote those cornerstones of modern socialist philosophy; the Communist Manifesto and Das Kapital. 1984 is an explicit critique of the natural results of embracing Marxist socialist philosophy. And it was a very prescient novel, given what we now know what when on in the USSR, Communist China, North Korea, Cambodian Khmer Rouge, Cuba, East Germany, etc… And if you feel that I am making a ridiculous logical leap between someone advocating restrictions of what content is appropriate RPG material based on them espousing the Marxist dialectic of Cultural Appropriation, and their willingness to go full 1984 on people who disagree with them [I]if they had the chance...[/I] Look at what the poster said they would like to enforce in “appropriate” game design. Then contemplate the level of control that would be required over the RPG industry, retailers, and hobby, to make that desire reality... You may also feel free to completely ignore everything I've just said. This is just the crazy internet after all. [/QUOTE]
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