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*Dungeons & Dragons
What’s The Big Deal About Psionics?
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<blockquote data-quote="Neonchameleon" data-source="post: 8565840" data-attributes="member: 87792"><p>A number of people do care whether Psionics and Magic are fungible and think it's a big deal if they <em>don't</em> mix. They just don't post much on threads about psionics. They don't particularly care about what other people are doing as long as they have their fun - at least they don't compare until special snowflake characters start overshadowing the game in a way that makes <em>everyone else's</em> life harder. As it will do to have to look up every supernatural ability to see if it's a spell or a psychic power.</p><p></p><p>This group includes GMs who don't want their lives made harder, and includes a lot of players who don't want the game to get more complex. A group that represents the target market of D&D but not the target market of ENWorld.</p><p></p><p>You will also displease a serious group of fairly laisssez-faire GMs and fairly harried players who want things like spells to be treated with spell rules. And who will have their games made worse if the game gets more arbitrarily complex as everyone needs to remember what's a spell and what's a power - unless psychic powers don't look like spells.</p><p></p><p>Which is why 5e did what it did. If you want psion style spell-slot style psionics you can play the Aberrant Mind and put up with psionics being magic style. If on the other hand you want abilities rather than pseudo-spellcasting you can play a Soulknife or Psi Warrior which don't have magic as spells.</p><p></p><p>5e already has psionics and it's managed the best of both worlds here. If you want a laundry list of spell style abilities that uses the classic "if it looks like a spell it is a spell" transparency then you can. You can play your psion (it's an Aberrant Mind). If you just want psychic powers you've other subclasses - and the ones with psychic dice <em>don't</em> interact with the spell system.</p><p></p><p>When I <a href="https://www.google.com/search?q=r+dnd+psionics+site:www.reddit.com" target="_blank">google Reddit for psionics</a> of the top three threads two are about how psionics are hated and one's asking what the big deal is and aren't they just spellcasters? People do not want overbearing psionic systems any more than they want the 1e attack and defence modes back.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8565840, member: 87792"] A number of people do care whether Psionics and Magic are fungible and think it's a big deal if they [I]don't[/I] mix. They just don't post much on threads about psionics. They don't particularly care about what other people are doing as long as they have their fun - at least they don't compare until special snowflake characters start overshadowing the game in a way that makes [I]everyone else's[/I] life harder. As it will do to have to look up every supernatural ability to see if it's a spell or a psychic power. This group includes GMs who don't want their lives made harder, and includes a lot of players who don't want the game to get more complex. A group that represents the target market of D&D but not the target market of ENWorld. You will also displease a serious group of fairly laisssez-faire GMs and fairly harried players who want things like spells to be treated with spell rules. And who will have their games made worse if the game gets more arbitrarily complex as everyone needs to remember what's a spell and what's a power - unless psychic powers don't look like spells. Which is why 5e did what it did. If you want psion style spell-slot style psionics you can play the Aberrant Mind and put up with psionics being magic style. If on the other hand you want abilities rather than pseudo-spellcasting you can play a Soulknife or Psi Warrior which don't have magic as spells. 5e already has psionics and it's managed the best of both worlds here. If you want a laundry list of spell style abilities that uses the classic "if it looks like a spell it is a spell" transparency then you can. You can play your psion (it's an Aberrant Mind). If you just want psychic powers you've other subclasses - and the ones with psychic dice [I]don't[/I] interact with the spell system. When I [URL='https://www.google.com/search?q=r+dnd+psionics+site:www.reddit.com']google Reddit for psionics[/URL] of the top three threads two are about how psionics are hated and one's asking what the big deal is and aren't they just spellcasters? People do not want overbearing psionic systems any more than they want the 1e attack and defence modes back. [/QUOTE]
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