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General Tabletop Discussion
*Dungeons & Dragons
What’s The Big Deal About Psionics?
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<blockquote data-quote="Yaarel" data-source="post: 8570058" data-attributes="member: 58172"><p>[USER=2629]@jgsugden[/USER]</p><p></p><p>I appreciate your effort explaining your experience and will consider it.</p><p></p><p>I love 4e and 5e. I have played in a 3e group. I have played in a 1e group, where some 2e material was infused, but mostly akin to houserules for 1e, with all player-facing content being 1e, and the UA modified. I never played 2e per se.</p><p></p><p>I did play 1e psionics, whence I know its horrifying mechanics. The talents are cool but ranging from worthless to game-breaking. The psionic combat minigame is disruptive and unfair to other gamers.</p><p></p><p>I have no familiarity with the 2e Psionicist, which seems to be the main inspiration for weird psionic mechanics: something like a skill system?</p><p></p><p>I love 3e Psion and psionics. The 3e Psion is a full spellcaster (aka power-manifester) and is my hope for 5e. I also appreciate the gishy Psywar.</p><p></p><p>You mention using psionic combat in 3e. I am unsure what you are talking about. We use the Expanded Psionic Handbook, I dont recall it being in there, and we never used anything like psionic combat in 3e. What 3e psionic combat?</p><p></p><p>4e psionic was disappointing. The 4e system of at-will, encounter, and daily, as well as using the same power mechanics as the Wizard and all other classes, is already perfect for psionic. But the purposelessly weird mechanics killed 4e psionics for me. And the squick flavor for psionic got on my nerves.</p><p></p><p>5e is painful without psionic support. But I see the 5e designers are trying. The little bit that the designers have been able to get past the 60% approval rating is pretty good: the psionic subclasses and the psionic feat. I especially like the Psi Knight, and consider Warlock and Sorcerer as appropriate for squick flavor.</p><p></p><p>Personally, I consider the 5e Bard to already be a psionic class, as simple as adding the innate psionic tag to Bard spellcasting, but as a special class flavor requiring verbal speech to focus psionic visualizations.</p><p></p><p>But I still want a 5e Psion full spellcaster, like the 3e Psion.</p><p></p><p>I also want a gishy 5e Mystic that feels like a 3e Psywar, and am comfortable merging it with the 2e Psionicist whatever it is. Ideally, this "gish" has no Fighter mechanics, but instead uses psionic for all melee attacks, so the sword or claw deals force or acid damage. Things like that.</p><p></p><p></p><p>I mention my experience with psionics, so you have a sense of where I am coming from when I critique your experience with it.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8570058, member: 58172"] [USER=2629]@jgsugden[/USER] I appreciate your effort explaining your experience and will consider it. I love 4e and 5e. I have played in a 3e group. I have played in a 1e group, where some 2e material was infused, but mostly akin to houserules for 1e, with all player-facing content being 1e, and the UA modified. I never played 2e per se. I did play 1e psionics, whence I know its horrifying mechanics. The talents are cool but ranging from worthless to game-breaking. The psionic combat minigame is disruptive and unfair to other gamers. I have no familiarity with the 2e Psionicist, which seems to be the main inspiration for weird psionic mechanics: something like a skill system? I love 3e Psion and psionics. The 3e Psion is a full spellcaster (aka power-manifester) and is my hope for 5e. I also appreciate the gishy Psywar. You mention using psionic combat in 3e. I am unsure what you are talking about. We use the Expanded Psionic Handbook, I dont recall it being in there, and we never used anything like psionic combat in 3e. What 3e psionic combat? 4e psionic was disappointing. The 4e system of at-will, encounter, and daily, as well as using the same power mechanics as the Wizard and all other classes, is already perfect for psionic. But the purposelessly weird mechanics killed 4e psionics for me. And the squick flavor for psionic got on my nerves. 5e is painful without psionic support. But I see the 5e designers are trying. The little bit that the designers have been able to get past the 60% approval rating is pretty good: the psionic subclasses and the psionic feat. I especially like the Psi Knight, and consider Warlock and Sorcerer as appropriate for squick flavor. Personally, I consider the 5e Bard to already be a psionic class, as simple as adding the innate psionic tag to Bard spellcasting, but as a special class flavor requiring verbal speech to focus psionic visualizations. But I still want a 5e Psion full spellcaster, like the 3e Psion. I also want a gishy 5e Mystic that feels like a 3e Psywar, and am comfortable merging it with the 2e Psionicist whatever it is. Ideally, this "gish" has no Fighter mechanics, but instead uses psionic for all melee attacks, so the sword or claw deals force or acid damage. Things like that. I mention my experience with psionics, so you have a sense of where I am coming from when I critique your experience with it. [/QUOTE]
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What’s The Big Deal About Psionics?
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