Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
What’s The Big Deal About Psionics?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 8570301" data-attributes="member: 58172"><p>So if I understand correctly, the 3e psicombat is a 3.0 thing rather than a 3.5 thing? My 3e group starts with 3.5, so that might explain how I never came across it.</p><p></p><p>If I can, I might borrow the 3e Psionic Handbook for comparison. You mention its psicombat is convoluted, and you simplified it. Good!</p><p></p><p>Take it to heart, that 3.5 rejected 3.0 psicombat for reasons. If you want to salvage something from it, "as simple as possible but not simpler", is the way to go.</p><p></p><p>More than any other edition of D&D, 5e is a democracy. We need to pass the 60% approval rating threshold, in order for any form of psionics to exist at all. Homebrew and DMs Guild will continue, but official 5e support is valuable.</p><p></p><p></p><p></p><p>Star Wars jedi are welcome in my D&D!</p><p></p><p>Heh, they might be wielding a Rod of Radiance and hopping planes, but they fit in.</p><p></p><p></p><p>Yup. All of the above sounds awesome, and feels like the 3e Psywar. I want the 5e Mystic to these kinds of things.</p><p></p><p>The Psywar has a superhero feel, where the powers that the player chooses for the character concept become a vivid personality that feels archetypal.</p><p></p><p>Most of these powers are defacto spells. But there is also design space for class features. The ability to "steal" spell slots from an other caster is interesting. It might work as a 5e Mystic class feature or subclass feature.</p><p></p><p></p><p></p><p>Regarding nomenclature. I prefer when psionics uses the standard D&D terms like "telekinesis" when appropriate. </p><p></p><p>Metacreativity is "conjuration". I refer to psychometabolism as "shapeshifting" and it includes healing spells.</p><p></p><p>In my view, the "Astral Constructs" are actually force constructs, made out of force, like other spells with similar effects, Unseen Servant, Spiritual Weapon, etcetera.</p><p></p><p>Moreover, I consider force, ethereal ether, and magical energy to all be the same thing (compare Eldritch Blast and force affecting ethereal creatures). Psionicists are minds so the astral plane as a real of thoughts is important. But when psionicists manipulate the material world by means of telekinetic force, they are actually wielding ethereal force. Likewise, the psionic conjurations are made out of force (like other conjurations are).</p><p></p><p>I honestly like the term "prescient" better, but nevertheless use "divination" for the sake of standard D&D nomenclature.</p><p></p><p>Psionics is already complex, and to use nonstandard terms redundantly is less helpful for familiarity, gameplay, and popularity.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8570301, member: 58172"] So if I understand correctly, the 3e psicombat is a 3.0 thing rather than a 3.5 thing? My 3e group starts with 3.5, so that might explain how I never came across it. If I can, I might borrow the 3e Psionic Handbook for comparison. You mention its psicombat is convoluted, and you simplified it. Good! Take it to heart, that 3.5 rejected 3.0 psicombat for reasons. If you want to salvage something from it, "as simple as possible but not simpler", is the way to go. More than any other edition of D&D, 5e is a democracy. We need to pass the 60% approval rating threshold, in order for any form of psionics to exist at all. Homebrew and DMs Guild will continue, but official 5e support is valuable. Star Wars jedi are welcome in my D&D! Heh, they might be wielding a Rod of Radiance and hopping planes, but they fit in. Yup. All of the above sounds awesome, and feels like the 3e Psywar. I want the 5e Mystic to these kinds of things. The Psywar has a superhero feel, where the powers that the player chooses for the character concept become a vivid personality that feels archetypal. Most of these powers are defacto spells. But there is also design space for class features. The ability to "steal" spell slots from an other caster is interesting. It might work as a 5e Mystic class feature or subclass feature. Regarding nomenclature. I prefer when psionics uses the standard D&D terms like "telekinesis" when appropriate. Metacreativity is "conjuration". I refer to psychometabolism as "shapeshifting" and it includes healing spells. In my view, the "Astral Constructs" are actually force constructs, made out of force, like other spells with similar effects, Unseen Servant, Spiritual Weapon, etcetera. Moreover, I consider force, ethereal ether, and magical energy to all be the same thing (compare Eldritch Blast and force affecting ethereal creatures). Psionicists are minds so the astral plane as a real of thoughts is important. But when psionicists manipulate the material world by means of telekinetic force, they are actually wielding ethereal force. Likewise, the psionic conjurations are made out of force (like other conjurations are). I honestly like the term "prescient" better, but nevertheless use "divination" for the sake of standard D&D nomenclature. Psionics is already complex, and to use nonstandard terms redundantly is less helpful for familiarity, gameplay, and popularity. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What’s The Big Deal About Psionics?
Top