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General Tabletop Discussion
*Dungeons & Dragons
What’s The Big Deal About Psionics?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8570926" data-attributes="member: 6802378"><p>We should rembember the psionic constructs are mindless, and they can sent to explore the rooms within the dungeons and you shouldn't worry about suffering the traps. </p><p></p><p>Superheroes can be a great source of inspiration, but these aren't easy to be adapted to a game, tabletop or videoconsole.</p><p></p><p>We are too used to the pool of power points to change it now, but we know the gameplay is as sorcerers with power points but without the verbal, material or somatic components to cast spells.</p><p></p><p>If a psionic mystic could create little pieces of ectoplasm, it could be enough to block canons of firearms. Have you thought about that? Or to create an effecting like watering gunpowder. If the ectoplasm avoids the contact between the explosive component and the oxygen, then the explosion can be avoided.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8570926, member: 6802378"] We should rembember the psionic constructs are mindless, and they can sent to explore the rooms within the dungeons and you shouldn't worry about suffering the traps. Superheroes can be a great source of inspiration, but these aren't easy to be adapted to a game, tabletop or videoconsole. We are too used to the pool of power points to change it now, but we know the gameplay is as sorcerers with power points but without the verbal, material or somatic components to cast spells. If a psionic mystic could create little pieces of ectoplasm, it could be enough to block canons of firearms. Have you thought about that? Or to create an effecting like watering gunpowder. If the ectoplasm avoids the contact between the explosive component and the oxygen, then the explosion can be avoided. [/QUOTE]
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Community
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*Dungeons & Dragons
What’s The Big Deal About Psionics?
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