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What’s The Big Deal About Psionics?
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<blockquote data-quote="Yaarel" data-source="post: 8586988" data-attributes="member: 58172"><p>[USER=6877472]@James Gasik[/USER], [USER=12251]@glass[/USER]</p><p></p><p></p><p>Here is an example from earlier in this thread. It is what the Psion spell looks like using the 3e format, and what the same spell would look like using the 5e format.</p><p></p><p><strong>3e CHARM, PSIONIC</strong></p><p><em>Telepathy (Charm) [Mind-Affecting]</em></p><p><strong>Level</strong>: 1</p><p><strong>Display</strong>: Mental</p><p><strong>Manifesting Time</strong>: 1 standard action</p><p><strong>Range</strong>: Close</p><p><strong>Target</strong>: 1 humanoid</p><p><strong>Duration</strong>: 1 hour/level</p><p><strong>Saving Throw</strong>: Will negates</p><p><strong>Power Resistance</strong>: Yes</p><p><strong>Power Points</strong>: 1</p><p></p><p>As the <em>Charm Person</em> spell.</p><p></p><p><strong>Augment: </strong>You can augment this power in one or more of the following ways.</p><p>1. If you spend 2 additional power points, this power can also affect an animal, a fey, a giant, a magical beast, or a monstrous humanoid.</p><p>2. If you spend 4 additional power points, this power can also affect an aberration, a dragon, an elemental, or an outsider.</p><p>3. If you spend 4 additional power points, this powers duration increases to 1 day per level.</p><p>In addition, for every additional 2 power points you spend, the DC increases by 1.</p><p></p><p></p><p></p><p><strong>5e CHARM</strong></p><p><em>1st-level enchantment</em></p><p></p><p><strong>Casting Time:</strong> 1 action</p><p><strong>Range:</strong> 30 feet</p><p><strong>Components:</strong> V, S</p><p><strong>Duration:</strong> 1 hour</p><p></p><p>You enhance the way an other mind perceives you. You attempt to charm a Humanoid that you can see. It must make a Wisdom saving throw, and does so with advantage if you or your allies are fighting it. If it fails the saving throw, it incurs the Charmed condition toward you, and regards you as a friendly acquaintance. The spell also ends if you or your allies do anything harmful to it. At the end of the spell, it knows you charmed it.</p><p></p><p><strong><em>At Higher Levels.</em></strong> When you cast this spell:</p><p>For two slot levels higher, the creature types can be any.</p><p>For two slot levels higher, the duration increases to one day.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8586988, member: 58172"] [USER=6877472]@James Gasik[/USER], [USER=12251]@glass[/USER] Here is an example from earlier in this thread. It is what the Psion spell looks like using the 3e format, and what the same spell would look like using the 5e format. [B]3e CHARM, PSIONIC[/B] [I]Telepathy (Charm) [Mind-Affecting][/I] [B]Level[/B]: 1 [B]Display[/B]: Mental [B]Manifesting Time[/B]: 1 standard action [B]Range[/B]: Close [B]Target[/B]: 1 humanoid [B]Duration[/B]: 1 hour/level [B]Saving Throw[/B]: Will negates [B]Power Resistance[/B]: Yes [B]Power Points[/B]: 1 As the [I]Charm Person[/I] spell. [B]Augment: [/B]You can augment this power in one or more of the following ways. 1. If you spend 2 additional power points, this power can also affect an animal, a fey, a giant, a magical beast, or a monstrous humanoid. 2. If you spend 4 additional power points, this power can also affect an aberration, a dragon, an elemental, or an outsider. 3. If you spend 4 additional power points, this powers duration increases to 1 day per level. In addition, for every additional 2 power points you spend, the DC increases by 1. [B]5e CHARM[/B] [I]1st-level enchantment[/I] [B]Casting Time:[/B] 1 action [B]Range:[/B] 30 feet [B]Components:[/B] V, S [B]Duration:[/B] 1 hour You enhance the way an other mind perceives you. You attempt to charm a Humanoid that you can see. It must make a Wisdom saving throw, and does so with advantage if you or your allies are fighting it. If it fails the saving throw, it incurs the Charmed condition toward you, and regards you as a friendly acquaintance. The spell also ends if you or your allies do anything harmful to it. At the end of the spell, it knows you charmed it. [B][I]At Higher Levels.[/I][/B] When you cast this spell: For two slot levels higher, the creature types can be any. For two slot levels higher, the duration increases to one day. [/QUOTE]
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