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General Tabletop Discussion
*Dungeons & Dragons
What’s The Big Deal About Psionics?
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<blockquote data-quote="Minigiant" data-source="post: 8589352" data-attributes="member: 63508"><p>My bar has a minimum of 40 new spells and a preference of 60. My bar is pretty high I think.</p><p></p><p>The anti new psionic mechanics community is big enough collectively for them to abandon Psionics as a class for a few years. The don't want a fixed mystic. They didn't like PP dice. They don't want 1e, 2e, 3e, nor 4e psionic mechanics. There just are enough people willing to "just let this play out and let WOTC create". Hence constant WOTC hesitation.</p><p></p><p></p><p></p><p>How many new exclusive spells did artificer get?</p><p></p><p>Anyway artificers really didn't get a new mechanic and most as another form of attunement that is personal and shared.</p><p></p><p>A lot of the artificers acceptance as due to the artificer not overlapping with any 5e class in their current form. This is unlike the shaman, witch, Psion, warlord, and scholar which gets <strong>" why don't you just play an X with the Y subclass? It's the same if you squint and don't think so hard".</strong></p><p></p><p></p><p>WOTC made one class. And that was because it was require to do Eberron.</p><p></p><p>WOTC did psionic subclasses because it is still wary of the community and could get away with a half measure for a theme that most of the community either don't care about or doesn't know about. </p><p></p><p>The designers' passion for psionics is lower than their fear of the community. Much like a lot of 5e, a lot of elements with smaller fandoms aren't being tailored to directly at all. So you have things designed for people who don't care about the element that much or don't care about it at all.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8589352, member: 63508"] My bar has a minimum of 40 new spells and a preference of 60. My bar is pretty high I think. The anti new psionic mechanics community is big enough collectively for them to abandon Psionics as a class for a few years. The don't want a fixed mystic. They didn't like PP dice. They don't want 1e, 2e, 3e, nor 4e psionic mechanics. There just are enough people willing to "just let this play out and let WOTC create". Hence constant WOTC hesitation. How many new exclusive spells did artificer get? Anyway artificers really didn't get a new mechanic and most as another form of attunement that is personal and shared. A lot of the artificers acceptance as due to the artificer not overlapping with any 5e class in their current form. This is unlike the shaman, witch, Psion, warlord, and scholar which gets [B]" why don't you just play an X with the Y subclass? It's the same if you squint and don't think so hard".[/B] WOTC made one class. And that was because it was require to do Eberron. WOTC did psionic subclasses because it is still wary of the community and could get away with a half measure for a theme that most of the community either don't care about or doesn't know about. The designers' passion for psionics is lower than their fear of the community. Much like a lot of 5e, a lot of elements with smaller fandoms aren't being tailored to directly at all. So you have things designed for people who don't care about the element that much or don't care about it at all. [/QUOTE]
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What’s The Big Deal About Psionics?
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