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General Tabletop Discussion
*Dungeons & Dragons
What’s The Big Deal About Psionics?
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<blockquote data-quote="CreamCloud0" data-source="post: 8819848" data-attributes="member: 7034710"><p>I could live with psionics taking a softer more flexible approach with psi-power points and specialisations, each branch of psionic specialisation granting a conceptual focus for what your abilities can be used for rather than a hard codified set of powers, as well as ‘you can replicate the effects of XYZ spells but they don’t require V/S/M components’, each specialisation provides a scale of examples of what can approximately be achieved by each focus and how many points it would require to achieve that.</p><p></p><p>Like say the transformation specialisation is described as ‘you can manipulate your own bodily form’, you can replicate effects of these spells on yourself: primal savagery, disguise self, jump, cure wounds, enhance ability, stoneskin, enlarge/reduce, polymorph, regenerate, ect..., but you aren’t limited to just those effects so maybe you could use some psi-points to stretch your arms out and reach up to a high window or give yourself claws for climbing.</p><p></p><p>Given my own understanding of psionics i think id separate the focuses into:</p><p>-telekinesis: move and apply physical force to things in your environment with your mind</p><p>-telepathy: connect to, observe and influence the minds of others for better or worse</p><p>-transformation: control, manipulate and change your own bodily form</p><p>-energy manipulation: create and manipulate energy in the forms of fire, ice and electricity</p><p>-sensory: expand your ability to detect, observe, seek and divine the world outside your own body</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8819848, member: 7034710"] I could live with psionics taking a softer more flexible approach with psi-power points and specialisations, each branch of psionic specialisation granting a conceptual focus for what your abilities can be used for rather than a hard codified set of powers, as well as ‘you can replicate the effects of XYZ spells but they don’t require V/S/M components’, each specialisation provides a scale of examples of what can approximately be achieved by each focus and how many points it would require to achieve that. Like say the transformation specialisation is described as ‘you can manipulate your own bodily form’, you can replicate effects of these spells on yourself: primal savagery, disguise self, jump, cure wounds, enhance ability, stoneskin, enlarge/reduce, polymorph, regenerate, ect..., but you aren’t limited to just those effects so maybe you could use some psi-points to stretch your arms out and reach up to a high window or give yourself claws for climbing. Given my own understanding of psionics i think id separate the focuses into: -telekinesis: move and apply physical force to things in your environment with your mind -telepathy: connect to, observe and influence the minds of others for better or worse -transformation: control, manipulate and change your own bodily form -energy manipulation: create and manipulate energy in the forms of fire, ice and electricity -sensory: expand your ability to detect, observe, seek and divine the world outside your own body [/QUOTE]
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What’s The Big Deal About Psionics?
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