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General Tabletop Discussion
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What 2E Books should you keep in your collection?
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<blockquote data-quote="Psion" data-source="post: 687623" data-attributes="member: 172"><p>Of course, if you are running a setting, you should keep the setting material for it. Most settings are no longer supported but still great settings, and even FR and Ravenloft have not updated a lot of the setting to 3e.</p><p></p><p>I am still getting a lot of use out of:</p><ul> <li data-xf-list-type="ul"><strong>World Builder's Guidebook<br /> [*]Complete Book of Villains<br /> [*]Complete Necromancer Handbook<br /> [*]Castle Sites</strong> and <strong>Country Sites<br /> [*]College of Wizardry</strong> (adds detail to the arcane order described in Tome & Blood, plus has some neat characters.)</li> <li data-xf-list-type="ul"><strong>All undermountain stuff</strong> (I imported it into my campaign)</li> <li data-xf-list-type="ul"><strong>All Planescape stuff</strong>, especially the <em>Planes of ...</em> boxed sets (add more detail on the great wheel.)</li> <li data-xf-list-type="ul"><strong>The Dragon Anothology</strong> (Loaded with great ideas that can be adapted or used as-is, and adds detail to some things that are only sketchily detailed in 3e.)</li> <li data-xf-list-type="ul"><strong>FR Atlas</strong> (I use it for Undermountain, and by switching the names and a few other details, you can steal the city maps. Of course, this requires you have CC2, and FR Atlas has no editing capability by itself.)</li> </ul></blockquote><p></p>
[QUOTE="Psion, post: 687623, member: 172"] Of course, if you are running a setting, you should keep the setting material for it. Most settings are no longer supported but still great settings, and even FR and Ravenloft have not updated a lot of the setting to 3e. I am still getting a lot of use out of: [list] [*][b]World Builder's Guidebook [*]Complete Book of Villains [*]Complete Necromancer Handbook [*]Castle Sites[/b] and [b]Country Sites [*]College of Wizardry[/b] (adds detail to the arcane order described in Tome & Blood, plus has some neat characters.) [*][b]All undermountain stuff[/b] (I imported it into my campaign) [*][b]All Planescape stuff[/b], especially the [i]Planes of ...[/i] boxed sets (add more detail on the great wheel.) [*][b]The Dragon Anothology[/b] (Loaded with great ideas that can be adapted or used as-is, and adds detail to some things that are only sketchily detailed in 3e.) [*][b]FR Atlas[/b] (I use it for Undermountain, and by switching the names and a few other details, you can steal the city maps. Of course, this requires you have CC2, and FR Atlas has no editing capability by itself.) [/list] [/QUOTE]
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