WayneLigon
Adventurer
This thread set me to wondering.
I'm always jotting down little notes about what the Next Campaign will be like. The thread got me to thinking about a more civilized and perhaps staid society than we normally seem to assume for D&D worlds.
Here, if you're an arcane caster, then you are considered to have a responsibility to a higher authority. Let's call it The Crown. All mages are members of The Wizards Guild. If you're not a member, you are a criminal. If you learn magic and don't join the Guild, you're a criminal. All mages swear an oath of some sort - perhaps even a magically binding one - and owe The Crown so much service per year. It's a pretty light duty, but one owed nonetheless.
The Crown mandates that all mages have a certain minimal degree of training. Knowing that magic is a somewhat quantified science, they can say 'You will learn the following magics, any of which you can be called upon to perform by agents of The Crown'.
So, what spells would they mandate each and every student learn. Let's assume that that vast majority of arcane casters never get past about sixth level or so, so only consider third level or lower spells. They don't have to always have these prepared, but they are requires to learn these spells ASAP.
I'd say:
Comprehend Languages/Tongues
Detect Magic/Arcane Sight
Good candidates are also Detect Thoughts, Sleep, and Continual Flame
As a corolarry, which spells would be restricted and which spells would be banned (possibly as 'black magic')?
Good candidates for Restricted (to learn these spells, you'd have to pass some kind of test or board review, or be issued some other kind of dispensation by The Crown or it's agents) would be:
Any mass damage spell
Invisibility
Charm Person
Good candidates for outright Banning (to even learn these without being a trusted agent of The Crown is a prison sentence) would be:
Touch of Idiocy
Command Undead
Nonedetection
I'm always jotting down little notes about what the Next Campaign will be like. The thread got me to thinking about a more civilized and perhaps staid society than we normally seem to assume for D&D worlds.
Here, if you're an arcane caster, then you are considered to have a responsibility to a higher authority. Let's call it The Crown. All mages are members of The Wizards Guild. If you're not a member, you are a criminal. If you learn magic and don't join the Guild, you're a criminal. All mages swear an oath of some sort - perhaps even a magically binding one - and owe The Crown so much service per year. It's a pretty light duty, but one owed nonetheless.
The Crown mandates that all mages have a certain minimal degree of training. Knowing that magic is a somewhat quantified science, they can say 'You will learn the following magics, any of which you can be called upon to perform by agents of The Crown'.
So, what spells would they mandate each and every student learn. Let's assume that that vast majority of arcane casters never get past about sixth level or so, so only consider third level or lower spells. They don't have to always have these prepared, but they are requires to learn these spells ASAP.
I'd say:
Comprehend Languages/Tongues
Detect Magic/Arcane Sight
Good candidates are also Detect Thoughts, Sleep, and Continual Flame
As a corolarry, which spells would be restricted and which spells would be banned (possibly as 'black magic')?
Good candidates for Restricted (to learn these spells, you'd have to pass some kind of test or board review, or be issued some other kind of dispensation by The Crown or it's agents) would be:
Any mass damage spell
Invisibility
Charm Person
Good candidates for outright Banning (to even learn these without being a trusted agent of The Crown is a prison sentence) would be:
Touch of Idiocy
Command Undead
Nonedetection