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<blockquote data-quote="Davachido" data-source="post: 4988333" data-attributes="member: 85919"><p>I've enjoyed several things that's in this edition:</p><p> </p><ul> <li data-xf-list-type="ul"><u>Passive perception/insight</u>: No more DM asking players about rolling to see stuff and less metaing (for my groups anyway).</li> <li data-xf-list-type="ul"><u>Steady hp progression</u>: If your CON mod is not that great you don't necessarily die instantly from any hit.</li> <li data-xf-list-type="ul"><u>Less ways of breaking characters</u>: This is more for those of us that play with a lot of power gamers, there's still some cheese about but no-where near as much as 3e.</li> <li data-xf-list-type="ul"><u>DM tools</u>: DMing is a lot smoother and more inviting for players to make the jump to DM which is great.</li> <li data-xf-list-type="ul"><u>Paragon paths</u>: There is quite a few of these for each class at the moment and I quite like the versatility it brings, ED are good but I think PPs are done better.</li> <li data-xf-list-type="ul"><u>'Power' specific books</u>: This is good because in 3e your PC could take feats and the like from almost any 'complete' book and you'd just sift through them constantly. Now you just look at those books associated with your power type and the PHB 1/2, and maybe some supplements if your DM is feeling generous.</li> </ul><p>That's off the top of my head, I'm sure there's other things too that 4e has done right.</p></blockquote><p></p>
[QUOTE="Davachido, post: 4988333, member: 85919"] I've enjoyed several things that's in this edition: [LIST] [*][U]Passive perception/insight[/U]: No more DM asking players about rolling to see stuff and less metaing (for my groups anyway). [*][U]Steady hp progression[/U]: If your CON mod is not that great you don't necessarily die instantly from any hit. [*][U]Less ways of breaking characters[/U]: This is more for those of us that play with a lot of power gamers, there's still some cheese about but no-where near as much as 3e. [*][U]DM tools[/U]: DMing is a lot smoother and more inviting for players to make the jump to DM which is great. [*][U]Paragon paths[/U]: There is quite a few of these for each class at the moment and I quite like the versatility it brings, ED are good but I think PPs are done better. [*][U]'Power' specific books[/U]: This is good because in 3e your PC could take feats and the like from almost any 'complete' book and you'd just sift through them constantly. Now you just look at those books associated with your power type and the PHB 1/2, and maybe some supplements if your DM is feeling generous. [/LIST]That's off the top of my head, I'm sure there's other things too that 4e has done right. [/QUOTE]
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