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What 4th-level spells should any Wizard have?
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<blockquote data-quote="Shard O'Glase" data-source="post: 1634118" data-attributes="member: 1134"><p>I went with black tentacles, dimension door, wall of fire, charm monster, confusion, other for solid fog. Though I'd either take black tentacles or solid fog, probably black tentacles I like the damage over the concealment and either charm monster or confusion, both nice will save based save or dies. </p><p></p><p>Wall of fire is just for cool factor its ok but not great otherwise. </p><p></p><p>I didn't put imporved invis its a great spell but I prefer to rely upon the team to keep people away, and without the old haste I'd rather kill things quicker than buff up with a 1rd/level buff in order to protect myself. If I prepare this its for the rogue to make them a more efficient damage dealer. I never take stoneskin its powerful but not worth 250gp generally. Its someting you probably want in your spellbook because when you want it you really want it but I'd never prepare it on a day to day basis.</p><p></p><p>I really like D-Door its 4th level so it works well with contingency, and its a vocal only get out of jail free card. This was more improtant in 2e where you took a many moons to advance from 12th to 15th, but its still a factor.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1634118, member: 1134"] I went with black tentacles, dimension door, wall of fire, charm monster, confusion, other for solid fog. Though I'd either take black tentacles or solid fog, probably black tentacles I like the damage over the concealment and either charm monster or confusion, both nice will save based save or dies. Wall of fire is just for cool factor its ok but not great otherwise. I didn't put imporved invis its a great spell but I prefer to rely upon the team to keep people away, and without the old haste I'd rather kill things quicker than buff up with a 1rd/level buff in order to protect myself. If I prepare this its for the rogue to make them a more efficient damage dealer. I never take stoneskin its powerful but not worth 250gp generally. Its someting you probably want in your spellbook because when you want it you really want it but I'd never prepare it on a day to day basis. I really like D-Door its 4th level so it works well with contingency, and its a vocal only get out of jail free card. This was more improtant in 2e where you took a many moons to advance from 12th to 15th, but its still a factor. [/QUOTE]
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What 4th-level spells should any Wizard have?
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