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<blockquote data-quote="AbdulAlhazred" data-source="post: 6008906" data-attributes="member: 82106"><p>I think the criticism of 4e rituals is misplaced. The economics of 4e don't actually support slobo777's assertion. 90% of the treasure any PC acquires during the game is in the form of items that are of level+1 to level+4 in potency. The gold you receive is on a par with 20% of a level+0 item per level, or almost nothing by comparison. It isn't trivial in terms of spending on things like rituals, but it is basically very trivial by comparison to what you get in equipment. Under no circumstances can you convert that gold into any appreciable extra stuff that is worth mentioning. In fact it is basically good for buying a limited number of rituals/consumables. Sure, you could horde it for half of forever and buy some weak items (a few of which can be pretty useful, but not Earth shattering, and certainly competitive with MANY castings of rituals). </p><p></p><p>It is fair to say that some rituals are over or under priced and I think they should have scaled the casting costs etc, so there's plenty of room for that system to be cleaned up, but the primary issue isn't that you have to trade magic items for rituals, it is just that PCs get a strictly finite amount of gold and thus players are highly incentivized to horde it mercilessly. </p><p></p><p>Oddly enough I think things actually work best when you shift more item acquisition to treasure acquisition. I also encourage a very easy-come-easy-go kind of situation with treasure. It is VERY easy to burn it on 'stuff', but there's always more to be had somewhere. If you want to take some big risks you can get some serious wealth too. You'll just likely part with it pretty quick too!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6008906, member: 82106"] I think the criticism of 4e rituals is misplaced. The economics of 4e don't actually support slobo777's assertion. 90% of the treasure any PC acquires during the game is in the form of items that are of level+1 to level+4 in potency. The gold you receive is on a par with 20% of a level+0 item per level, or almost nothing by comparison. It isn't trivial in terms of spending on things like rituals, but it is basically very trivial by comparison to what you get in equipment. Under no circumstances can you convert that gold into any appreciable extra stuff that is worth mentioning. In fact it is basically good for buying a limited number of rituals/consumables. Sure, you could horde it for half of forever and buy some weak items (a few of which can be pretty useful, but not Earth shattering, and certainly competitive with MANY castings of rituals). It is fair to say that some rituals are over or under priced and I think they should have scaled the casting costs etc, so there's plenty of room for that system to be cleaned up, but the primary issue isn't that you have to trade magic items for rituals, it is just that PCs get a strictly finite amount of gold and thus players are highly incentivized to horde it mercilessly. Oddly enough I think things actually work best when you shift more item acquisition to treasure acquisition. I also encourage a very easy-come-easy-go kind of situation with treasure. It is VERY easy to burn it on 'stuff', but there's always more to be had somewhere. If you want to take some big risks you can get some serious wealth too. You'll just likely part with it pretty quick too! [/QUOTE]
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