Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What 5E needs to learn from 4E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 6010310" data-attributes="member: 82106"><p>Yeah, I found the format to be vastly inferior to the original PHB1 format. The material was padded out with considerable amounts of added flavor text, but it was rather bland and uninformative, almost filler, and 4e books typically ALREADY were pretty heavy on generic flavor text. The classes were mostly decent designs, but they added little to the game. The Mage added pretty much nothing, the e-martial classes create as many problems as they solve, and frankly only a couple of the other classes were even moderately innovative (the Hexblade was about the best, and it is fairly cool). </p><p></p><p>All the classes are playable and I'm sure they DO appeal to someone, but producing this material took most of WotC's D&D output for a whole year, with little to show for it. They could have easily produced a much better adventure path instead for instance (considering they did do a pretty decent job on the adventures in the Essentials stuff). The RC was a pretty handy book, but they could have done that on its own. MV is great too, but again it didn't require putting out all the other stuff. </p><p></p><p>Overall I think Essentials was just a big mistake. If 5e learns anything from that it is again to STICK TO YOUR FREAKING GUNS and just do it right the first time and have the guts to back it up. Rehashing existing material won't buy you much and the time is better spent innovating.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6010310, member: 82106"] Yeah, I found the format to be vastly inferior to the original PHB1 format. The material was padded out with considerable amounts of added flavor text, but it was rather bland and uninformative, almost filler, and 4e books typically ALREADY were pretty heavy on generic flavor text. The classes were mostly decent designs, but they added little to the game. The Mage added pretty much nothing, the e-martial classes create as many problems as they solve, and frankly only a couple of the other classes were even moderately innovative (the Hexblade was about the best, and it is fairly cool). All the classes are playable and I'm sure they DO appeal to someone, but producing this material took most of WotC's D&D output for a whole year, with little to show for it. They could have easily produced a much better adventure path instead for instance (considering they did do a pretty decent job on the adventures in the Essentials stuff). The RC was a pretty handy book, but they could have done that on its own. MV is great too, but again it didn't require putting out all the other stuff. Overall I think Essentials was just a big mistake. If 5e learns anything from that it is again to STICK TO YOUR FREAKING GUNS and just do it right the first time and have the guts to back it up. Rehashing existing material won't buy you much and the time is better spent innovating. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What 5E needs to learn from 4E
Top