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What 5E needs to learn from 4E
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6012992" data-attributes="member: 82106"><p>You're mining for problems to find with it. Building mountains out of mole hills, and where the mole hill didn't even exist to start with. </p><p></p><p>Stunts in 4e use the same Athletics and Acrobatics checks in basically similar ways to what they did in 3.x, except there are defined ways they can interact with powers, defenses, and damage expressions. The mechanics of it are simpler and more direct, and tie in better with the rest of the system. </p><p></p><p>You complained about the non-lethal damage system in 3e and the whole oddity of "why would a punch stun when a mace won't", it is like a capsule of the whole system. Too many not quite compatible ways to do things, a billion edge cases and oddities. Come on. You really can't prevail on this, 4e just had it cold, that's all she wrote.</p><p></p><p>Its fine to like one system or another, but really, what 4e has to teach 5e is unified mechanics, hands down. Ain't ever going back.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6012992, member: 82106"] You're mining for problems to find with it. Building mountains out of mole hills, and where the mole hill didn't even exist to start with. Stunts in 4e use the same Athletics and Acrobatics checks in basically similar ways to what they did in 3.x, except there are defined ways they can interact with powers, defenses, and damage expressions. The mechanics of it are simpler and more direct, and tie in better with the rest of the system. You complained about the non-lethal damage system in 3e and the whole oddity of "why would a punch stun when a mace won't", it is like a capsule of the whole system. Too many not quite compatible ways to do things, a billion edge cases and oddities. Come on. You really can't prevail on this, 4e just had it cold, that's all she wrote. Its fine to like one system or another, but really, what 4e has to teach 5e is unified mechanics, hands down. Ain't ever going back. [/QUOTE]
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