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What 5e rule/option/class do you wish you saw in play MORE?
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<blockquote data-quote="Blue" data-source="post: 7258030" data-attributes="member: 20564"><p>Starting back when I was running 3.0, I let players reward other players with poker chips for good RP, which we worth extra shares of the RP XP I gave for that session. Because it was shares it wasn't abusable - if people gave out and received double the amount of chips they got, for example, 6/30th of the RP XP instead of 4/20th - more shares but each share smaller. But my current group are well trained because of doing that for years and my plan when my current campaign ends (13th Age, started before 5e was out) that when running 5e just let players police it and give them out to other players so they get given out frequently and even if I miss something because my attention is on another part of running the game. If it gets to be a problem the address it, but just trust we're adults.</p></blockquote><p></p>
[QUOTE="Blue, post: 7258030, member: 20564"] Starting back when I was running 3.0, I let players reward other players with poker chips for good RP, which we worth extra shares of the RP XP I gave for that session. Because it was shares it wasn't abusable - if people gave out and received double the amount of chips they got, for example, 6/30th of the RP XP instead of 4/20th - more shares but each share smaller. But my current group are well trained because of doing that for years and my plan when my current campaign ends (13th Age, started before 5e was out) that when running 5e just let players police it and give them out to other players so they get given out frequently and even if I miss something because my attention is on another part of running the game. If it gets to be a problem the address it, but just trust we're adults. [/QUOTE]
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What 5e rule/option/class do you wish you saw in play MORE?
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