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Community
General Tabletop Discussion
*Pathfinder & Starfinder
What 5th-level spells should any Wizard prepare?
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<blockquote data-quote="Shard O'Glase" data-source="post: 1823914" data-attributes="member: 1134"><p>I went with wall of stone, baleful polymorph, and fabricate.</p><p></p><p>Wall of stone is a weaker wall of force bit its instantaneous duration gives it some utility beyong being a combat spell. It IMX does a decent enough job at the herding and corwd control that its extra benefits make it more worthwhile than wall of force.</p><p></p><p>Baleful polymorph: really any of the save or dies would work here and it really depends on your foes(basically which save do you want to target will or fort) but I think this is the cooler one and don't bother with making them trout and giving a +4 save make them a turtle or a sloth so there not getting away and there easy meat.</p><p></p><p>Fabricate: probably best saved for an open slot but this is the ultimate swiss army knife spell until poly any object. Its so good and I use it so often that I had to put it on the list.</p><p></p><p>Tons of other great spells though I find this level kind of an akward mix of an odd and even level'd style spells. I'm really expecting to see some improved fireball spell but it doesn't show up until chain lighitng at 6th.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1823914, member: 1134"] I went with wall of stone, baleful polymorph, and fabricate. Wall of stone is a weaker wall of force bit its instantaneous duration gives it some utility beyong being a combat spell. It IMX does a decent enough job at the herding and corwd control that its extra benefits make it more worthwhile than wall of force. Baleful polymorph: really any of the save or dies would work here and it really depends on your foes(basically which save do you want to target will or fort) but I think this is the cooler one and don't bother with making them trout and giving a +4 save make them a turtle or a sloth so there not getting away and there easy meat. Fabricate: probably best saved for an open slot but this is the ultimate swiss army knife spell until poly any object. Its so good and I use it so often that I had to put it on the list. Tons of other great spells though I find this level kind of an akward mix of an odd and even level'd style spells. I'm really expecting to see some improved fireball spell but it doesn't show up until chain lighitng at 6th. [/QUOTE]
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What 5th-level spells should any Wizard prepare?
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