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What a DM has to do in 5E
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<blockquote data-quote="Ichneumon" data-source="post: 6265282" data-attributes="member: 98772"><p>Players got the five minute workday fever? Here's how to cure 'em. When the gaming session starts, break out a stopwatch. They now have five minutes to get everything done before they're required to rest. Done enough times, that'll make them heartily sick of the 5MWD, and probably of you as well, but such are life's drawbacks.</p><p></p><p>Alternatively, you could accept it as their preferred playstyle and just have the monsters and NPCs work around the party being asleep so much. This doesn't have to involve constantly trying to 'beat' them or giving them nicknames like Rip, Van and Winkle, but have the party's reputation follow them around ("Please rescue my daughter who got dragged into the snow cave labyrinth - this side of the summer solstice would be nice.") and ensure NPCs don't wait for them if it isn't required. </p><p></p><p>It's also important to ensure, as a DM, you're not forcing them into the habit. If your average encounter requires Patton-level strategy plus enough luck to drain a dozen leprechauns in order to avoid a TPK, most parties will balk at having to complete five or six of these before sundown.</p></blockquote><p></p>
[QUOTE="Ichneumon, post: 6265282, member: 98772"] Players got the five minute workday fever? Here's how to cure 'em. When the gaming session starts, break out a stopwatch. They now have five minutes to get everything done before they're required to rest. Done enough times, that'll make them heartily sick of the 5MWD, and probably of you as well, but such are life's drawbacks. Alternatively, you could accept it as their preferred playstyle and just have the monsters and NPCs work around the party being asleep so much. This doesn't have to involve constantly trying to 'beat' them or giving them nicknames like Rip, Van and Winkle, but have the party's reputation follow them around ("Please rescue my daughter who got dragged into the snow cave labyrinth - this side of the summer solstice would be nice.") and ensure NPCs don't wait for them if it isn't required. It's also important to ensure, as a DM, you're not forcing them into the habit. If your average encounter requires Patton-level strategy plus enough luck to drain a dozen leprechauns in order to avoid a TPK, most parties will balk at having to complete five or six of these before sundown. [/QUOTE]
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