Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What abilities and paragon paths would you like to see for the 4e ranger?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cadfan" data-source="post: 3978247" data-attributes="member: 40961"><p>Things I want for the Ranger.</p><p></p><p>1: Finally, a solution to the quiver problem. You know, where your hasted 6th level character can shoot 4 arrows per round, but can only hold 20 in his quiver, and has to handwave the problem away. Realistically, a person not using magic can only carry so many arrows at once. The amount of arrows reasonably consumed between refills and the amount of arrows a person can reasonably carry need to match.</p><p></p><p>2: I don't mind spellcasting. A survivalist would be expected to know a little bit of nature lore, and in the relatively high magic world of D&D, "nature lore" = magic. I do wish it were a little more focused in terms of theme. I'd personally go with a very small amount of healing magic, and some tracking type magic. In a world where the most obvious solution to snakebite is a spell, the survivalist would be expected to learn the spell.</p><p></p><p>3: Tracking for free. Its a very abstract group benefit ability, not a personal benefit ability. Don't make the ranger pay for it by giving up something else. Tracking hogs even less glory than disarming traps, and that's very little glory.</p><p></p><p>4: Go light on the trick shots, please. Arrows don't really ricochet like bullets. I'm ok with stuff like shooting someone in the hand to make them drop their weapon (fort attack to disarm, maybe?), but less ok with stuff like shooting an arrow that bounces off a stone wall and hits someone hiding around the corner.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3978247, member: 40961"] Things I want for the Ranger. 1: Finally, a solution to the quiver problem. You know, where your hasted 6th level character can shoot 4 arrows per round, but can only hold 20 in his quiver, and has to handwave the problem away. Realistically, a person not using magic can only carry so many arrows at once. The amount of arrows reasonably consumed between refills and the amount of arrows a person can reasonably carry need to match. 2: I don't mind spellcasting. A survivalist would be expected to know a little bit of nature lore, and in the relatively high magic world of D&D, "nature lore" = magic. I do wish it were a little more focused in terms of theme. I'd personally go with a very small amount of healing magic, and some tracking type magic. In a world where the most obvious solution to snakebite is a spell, the survivalist would be expected to learn the spell. 3: Tracking for free. Its a very abstract group benefit ability, not a personal benefit ability. Don't make the ranger pay for it by giving up something else. Tracking hogs even less glory than disarming traps, and that's very little glory. 4: Go light on the trick shots, please. Arrows don't really ricochet like bullets. I'm ok with stuff like shooting someone in the hand to make them drop their weapon (fort attack to disarm, maybe?), but less ok with stuff like shooting an arrow that bounces off a stone wall and hits someone hiding around the corner. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What abilities and paragon paths would you like to see for the 4e ranger?
Top