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General Tabletop Discussion
*Pathfinder & Starfinder
What Abilities Should Monster PCs get?
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<blockquote data-quote="Lacyon" data-source="post: 4214673" data-attributes="member: 63046"><p>I think this ends up making it too much worse than the dwarf's ability.</p><p></p><p>Orc gets a basic melee attack + second wind + move action + minor</p><p></p><p>Dwarf gets a standard action + move action + second wind.</p><p></p><p>So, any time the dwarf has a standard action power that's better than the orc's basic melee attack + minor action, he's got an advantage. Any time the PC wants to use an encounter or daily power, the Dwarf in that situation has an advantage over the Orc. Likewise if the PC is in a position where he wants to trade down his standard action to double move in while healing up with Second Wind. Likewise any time the PC doesn't have a minor action that makes up the difference between a basic melee attack and an at-will power. Likewise any time the character wants to make a ranged attack instead of melee.</p><p></p><p>The orc is only better off in the situation where the PC wants to use a particularly awesome minor-action ability <em>and</em> can't spare trading down the move action to do it.</p><p></p><p>I don't think it's overpowered to let the orc do this once and get a second wind sometime during the encounter, if he really wants.</p></blockquote><p></p>
[QUOTE="Lacyon, post: 4214673, member: 63046"] I think this ends up making it too much worse than the dwarf's ability. Orc gets a basic melee attack + second wind + move action + minor Dwarf gets a standard action + move action + second wind. So, any time the dwarf has a standard action power that's better than the orc's basic melee attack + minor action, he's got an advantage. Any time the PC wants to use an encounter or daily power, the Dwarf in that situation has an advantage over the Orc. Likewise if the PC is in a position where he wants to trade down his standard action to double move in while healing up with Second Wind. Likewise any time the PC doesn't have a minor action that makes up the difference between a basic melee attack and an at-will power. Likewise any time the character wants to make a ranged attack instead of melee. The orc is only better off in the situation where the PC wants to use a particularly awesome minor-action ability [I]and[/I] can't spare trading down the move action to do it. I don't think it's overpowered to let the orc do this once and get a second wind sometime during the encounter, if he really wants. [/QUOTE]
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What Abilities Should Monster PCs get?
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